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Saikyo Cardfighter R
on Cardfight!! Vanguard
Kai’s New Toys and What it Entails
No Kagero for a year and now this. Saikyo examines if it was
worth the wait.
I waited with baited breath on this one when it was first
announced. As you should probably know, once G Booster 3 hit
our shelves last year it was basically one long-ass drought
of fuck nothing for Kagero, apart from some token archetype
support that was kind of shit-biscuits, but that all changes
with a new Legend deck hitting shelves later this week. Yes,
I guess it supports a deck that’s now about as old as the
decaying remains of Boudicca’s body, but fuck it, I’ll take
it as long as it’s generic enough and it supports Overlords
AKA the only Kagero deck that matters.
Now, I wasn’t expecting this to be a boatload of broken
cardboard, the last Legend deck certainly wasn’t, but I had
it on reasonable authority that any changes to it would be
pretty minor, which is kind of the selling point of a Legend
deck, apart from the stupid-ass bling and any promos it has.
Talking of which, if you want any copies of the Ace, buy at
least one, since each purchase nabs you two the Ace. Or
maybe you can scrounge off the fuckers who chose to buy 4
just to bling up their deck, the rich-ass cunts.
Now, there are a few clones of Ren’s cards in here, being
that the starting Vanguard’s pretty much the same, and the
Perfect Guard is EXACTLY the same, except it doesn’t even
have the advantage of archetype name, the fucking thing, but
even so there are advantages that Kai’s deck has over Ren’s.
First of all, you get 6 G-Units, not including promos,
rather than 4. That gives your deck much deserved bite for
longer games. Throw in the Ace and that’s a full G-Zone
right there. Second is speed. Yes, it’s GB1, same as Ren’s
deck, but unlike Ren who’s only way of field cleaning for
more calling was Diablo, retiring can be spammed more
readily. And cleanly too, given we have 4 counterchargers in
this deck. So this can start doing its shit sooner. And
lastly, the flavour of G-Units. Vortex Desire makes the GB2
of the Legend (which incidentally sucks much less than
Blaster Dark Diablo’s) live instantly. I mean sure, both
Diablo’s GB2 and the Legend’s means no Stride means no fun,
but every little helps. What’s great about it is that unlike
Ren, you’re not forced to fluff a G-Unit’s skill to get your
Generation Break online, so your main finisher, Nouvelle
Vague L’express goes off precisely when you want to.
What’s kind of disappointing though is that as much as
Nouvelle Vague 2: Vague harder is a good G-Unit, what I
wanted was something that could work to compliment a
2-attack gambit. I thought “The Legend” was going to grant a
G-Unit another attack after attacking a rear-guard or
something, which made sense given Tahr 2: Revelations and
Berserk 2: The Berserking. Nope, all the non-promo G-Units
only focus on getting one attack. Well, what the hell’s all
that about then? I mean, at least Blaster Dark had some
synergy with Phantom Blaster, you know?
I’m
assuming that they want you to sit on Overlord the Legend
and use his GB2 to basically bollock enemy rear-guards, but
here’s the problem I have. It assumes that you have the cost
to Stride in your hand. In that instance, would you rather
kill a rear-guard and then get Perfect Guarded, or drop
Vague and watch the opponent destroy their hand in 0s and
threaten insta-death with Heal-seal and 3 chances at a
Critical Trigger? Soft advantage tends to go further as you
ought to know by now. Unless you absolutely need Nehalem 2:
Return to Kai for whatever reason. Or you just like speeding
through 3 cards at a time to obtain a +1, you fucking loon.
Actually, that reminds me. The Legend’s skill didn’t make a
lot of sense to me. It searches Flame Dragons. And rather
annoyingly, since this deck is designed to wear nostalgia in
much the same way a crispy duck wears a pancake, it’s made
up of Kai’s old units, a lot of which are rather pointedly
NOT Flame Dragons. Not the Perfect Guards, not Nehalem, not
Bahr, Tahr, Conroe, or Monica and none of your triggers,
which basically leaves only 11 possible targets for your
deck. So yes, for the most optimal use of this you’ll have
to mash it with G Support for the generic decks, like your
Lava Flows and Protect Orbs, which ARE Flame Dragons and
makes the Legend actually worth using at 4 copies. Taking it
a stage further, I dug up my Mother Orb Dragons and whatever
other Flame Dragon Critical Triggers I had lying around in
anticipation for this. I mean you never know when chance
will completely and utterly fuck you in the eye, right?
Actually that’s not a good phrase, I have never heard of
anyone literally sticking their dick in someone’s eye
socket…BUT ANYWAY.
Of course for people who give a shit about doing well, of
course you’ll be looking to mash this with an existing
Overlord deck for best results. As the resident best Kagero
player among the writers for Pojo (of which there’s only
one, therefore best) what can I recommend? Strap in, because
I’m going to assume you either grabbed the pieces beforehand
and/or have a lot of money and connections for the rest.
Bahr and probably one of the Nehalems can be lost for
Burnout. Careful now, these new GB1 cards use soul, so it’s
precious. Obviously grab Lava Flow and Protect Orbs for max
the Legend efficiency and lose Monica and Aermo,
appropriately. Replace all of your Triggers with as many
Flame Dragon ones as you can (I’m using Blue-Ray Dracokid,
Magnum Shot Dracokid, Mother Orb Dragon, and Jannat, because
I still run 1 Blademaster and free soul is good). Basically,
I just converted my existing Overlord deck into the same
deck with a different hat; dropped Gojo for Conroe, Twilight
Arrow for Berserk, Nehalem for…other Nehalem, and Mahmud for
Vortex Desire. Oh yeah, and lost Root Flare for Vague, given
Magia, Hollow and whatever else, I needed more independent
finishers and I had Zahm to bomb fields already. Or at least
I WAS, then Bushi announced I could have both. The fucking
pricks.
So all in all, it works, and as long as you had a decently
good ability to predict the future, it shouldn’t be hard to
use the new toys in this pack. Because that’s essentially
what Kagero players will buy it for: to cherry pick the best
stuff from it and then just leave the rest of it to rot. As
for the fresh new faces, sure, this is a good foot in the
door to Kagero. I just hope you’re prepared to sob out of
your cum-stained eyes when you see the mono-shiny decks
other people have. Which run Burnouts.
Tell me that your wife’s fetish actually is you regularly
inserting penises in her eyeballs at
saikyocardfighter@outlook.com
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