Pojo's Cardfight!! Vanguard news, tips, strategies and more! | |||||
Pojo's Cardfight Vanguard Site
This Space |
Saikyo Cardfighter R
on Cardfight!! Vanguard
Vanguard’s Winning Horse and Denial
The universe won’t bend to your will anytime soon. Suck it
up.
I recently saw a blog post from someone who’s name I forget
basically bitching about how support for the clan he mained
was imbalanced, and not in a good way. Not that there IS a
good way, in my mind, but anyway. The usual fare applied:
complaints about how the lack of columns or a re-standing
Vanguard meant his clan was living in squalor while everyone
else was riding the high of nigh-unstoppable butt fucks, and
that he felt he wasted his money.
I can understand how he feels, sort of. I get that thrown in
my goddamn face any time I make any sort of interaction with
Vanguard. At the same time, I cannot empathise with that
problem, for a good reason. Unlike many other people, I
didn’t start the game under the pretence it would remain
balanced.
I started with Kagero, predictably, largely because the
Trial deck for that one was just better in terms of
user-friendliness, and I stuck with it ever since. Sure I
dabbled a bit in other clans but it’s the one I’ve always
come back to. And for the foreseeable future, it’s the one
I’ll always return to.
What I mean by my first reaction to it is that I knew, from
the history of it someone explained to me, that because it
was centred around an anime, it would inevitably have to
kill balance issues to promote whatever the show had. From
that moment onwards I knew it was a safer bet to just stick
with the most over-supported clan for the best shit. I
wasn’t going to be burnt by Yu-Gi-Oh’s constant changing
banlist and power imbalance again.
I know some people will long for the good days when Vanguard
was balanced again, but I don’t think that ever really
existed. If one were to follow the Japanese listings (as in
the fucking chronologically accurate releases) it quickly
becomes apparent that Vanguard hasn’t been balanced since
Set 1. It was heavily biased towards the big 4 (Kagero,
Royal Paladin, Nova Grappler and Oracle Think Tank) and only
got worse with the advent of Crossrides. Even after that the
sets up until 10 bombed in Japan because nothing released
was better than the End and MLB. I didn’t even fucking know
the End was a thing when I first started. I wish I did
though, it would have made my life a lot easier.
However, I’m not about to preach about how shit’s fucked up.
I’ve spent every sodding week since February basically
saying that there’s a way to get things done the most
optimal way. Instead, I’m basically using my time to
basically vent about how much I dislike people who complain
about Vanguard while continuing to obstinately NOT QUIT. If
you’re in it for the long haul you might as well do it
properly, bitch.
I’m
not just talking about clans having the most stupid broke
mechanic here but also the mechanics that have been with us
since Day 1, such as Triggers. Critical Triggers for example
are the ones people bitch about the most, no surprise if
you’ve been kicked out of Round 1 at Nationals because one
happened. They are the mackdaddy of Vanguard. Therefore, it
would follow that running lots of them over other triggers
would be the logical choice assuming you wanted to keep
winning. Every game is selfish, and so it shouldn’t really
be for other people to bitch at you if you decided to take
it to the logical extreme, unless making small children cry
is a regular habit of yours you refuse by choice to turn off
even casually. But enough about why I’m not allowed to
babysit anymore.
There is however one small aspect this era of Vanguard came
with that I sort of guess excuses some of it. I will admit I
main a clan with a fuckton of card choices. But here’s the
thing: most of it is stuff I wouldn’t use in this day and
age, and anything used previously tend to be things that
either were vital no matter what age of Vanguard you’re in
such as Perfect Guards, or stuff that were once good before
Power Creep invalidated it down the line. Do not take this
as me advocating Power Creep: to be honest, if the End and
Majesty Lord were never made, it could just have resulted in
interesting mechanics as opposed to directly stronger ones
and we could have avoided all this in the first place. But I
won’t deny that it has resulted in me basically eliminating
the riff-raff in favour of a select few interesting choices
with the rest being the new toys necessary to keep up with
the meta of today.
I guess for most people, they’d be willing to drop their
current archetype of cards for the new stuff, as long as it
was for the same clan and the newest shit was accessible
enough. I mean, I haven’t seen anyone go hardcore Blue Storm
against all reason if better could be named (and it can, see
Blue Waves) but for the most part, the game appears to have
Power Creeped enough to a point where most decks can kinda
sorta fight reasonably evenly with one another since they
can access largely the same cardpool of stuff. I guess
that’s why we have clone cards: as in GOOD clones like
Glimmer Breath-esque cards, not shit like the generics in
the original generation.
Alternatively, if one chooses to look past that, as I do,
and focus on whatever seems to be the most optimal, then I
would say that the business model employed by Vanguard is
extremely cruel. There is always the promise that maybe one
day, when the rare update to the underrepresented clan comes
along, that it will shine brighter than the fucking sun and
become the new Tier 1 deck to beat, and then your dreams get
shat on once again when it’s revealed it’s just a simple
hard advantage engine or it needs to hit Late Game. Yu-Gi-Oh
doesn’t make much of an attempt to hide its contempt for old
forgotten archetypes until several YEARS later, by which
time you’ll have gotten bored and fucked off. In Vanguard,
the kinda sorta balance is enough to entice some people to
stick with what they have in the event it will at least go
35:65 in terms of win-rate, but at the same time it also
makes them extremely salty at how they still cannot get off
a decent win rate for themselves because we either got more
shit, or better quality shit than them. So they don’t quit,
yet. They’ll just keep stringing you little bastards along.
And that’s precisely why I will just play my glorious master
deck until we all shrivel up and die. Dragonic Overlord for
Worlds.
Pitch an idea for an OTT re-standing Vanguard to me at
saikyocardfighter@outlook.com
I have a Twitter account now.
Drop me a line if you really have nothing better to do!
|
||||
Copyright© 1998-2017 pojo.com This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site. |