T.G. Halberd Cannon/Assault Mode – Yu-Gi-Oh! Review
T.G. Halberd Cannon/Assault Mode
- #DANE-EN012
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following...
Stardust Dragon/Assault Mode – Yu-Gi-Oh! Review
Stardust Dragon/Assault Mode
- #OP10-EN015
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways...
Assault Reboot – Yu-Gi-Oh! Review
Assault Reboot
- #DANE-EN070
Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring...
Assault Sentinel – Yu-Gi-Oh! Review
Assault Sentinel
- #DANE-EN011
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its...
Psi-Reflector – Yu-Gi-Oh! Review
Psi-Reflector
- #DANE-EN010
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode...
Mekk-Knight Crusadia Avramax – Yu-Gi-Oh! Review
Mekk-Knight Crusadia Avramax
- #DANE-EN047
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this...
True King of All Calamities – Yu-Gi-Oh! Throwback Thursday (2017)
True King of All Calamities
- #MACR-EN046
2 or more Level 9 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from...
World Gears of Theurlogical Demiurgy – Yu-Gi-Oh! Review
World Gears of Theurlogical Demiurgy
- #DANE-EN048
3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other...
Ib the World Chalice Justiciar – Yu-Gi-Oh! Review
Ib the World Chalice Justiciar
- #DANE-EN035
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster...
Knightmare Incarnation Idlee – Yu-Gi-Oh! Review
Knightmare Incarnation Idlee
- #DANE-EN017
Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of...