Mermail King – Neptabyss – Yu-Gi-Oh! Card of the Day
Mermail King - Neptabyss - #ROTA-EN046
2+ monsters, including a Fish, Sea Serpent, or Aqua monster
Your opponent cannot target WATER monsters this card points to...
Mermail Shadow Squad – Yu-Gi-Oh! Card of the Day
Mermail Shadow Squad - #ROTA-EN018
(This card is always treated as an "Atlantean" card.)
You can discard 1 card to the GY; WATER monsters you currently...
Abyssrhine, the Atlantean Spirit – Yu-Gi-Oh! Card of the Day
Abyssrhine, the Atlantean Spirit - #ROTA-EN017
(This card is always treated as a "Mermail" card.)
You can Tribute this card from your hand and 1 "Atlantean"...
Legendary Lord Six Samurai – Shi En – Yu-Gi-Oh! Card of the Day
Legendary Lord Six Samurai - Shi En - #ROTA-EN039
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
If this card is Synchro Summoned: You can...
Legendary Six Samurai – Shi En – Yu-Gi-Oh! Throwback Thursday (2011)
Legendary Six Samurai - Shi En - #SPWA-EN011
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap...
Six Strike – Double Assault – Yu-Gi-Oh! Card of the Day
Six Strike - Double Assault - #ROTA-EN063
Apply 1 of these effects, or if you control 2 or more "Six Samurai" monsters, you can apply...
Tactical Trainer of the Six Samurai – Yu-Gi-Oh! Card of the Day
Tactical Trainer of the Six Samurai - #ROTA-EN020
If you control a "Six Samurai" monster other than "Tactical Trainer of the Six Samurai", you can...
Anarchist Monk of the Six Samurai – Yu-Gi-Oh! Card of the Day
Anarchist Monk of the Six Samurai - #ROTA-EN019
If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can...
Red-Eyes Black Fullmetal Dragon – Yu-Gi-Oh! Card of the Day
Red-Eyes Black Fullmetal Dragon - #ROTA-EN005
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level...
Metalmorph – Yu-Gi-Oh! Throwback Thursday (2002)
Metalmorph - #SBC1-ENF17
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains...