Crystron Eleskeletus
Crystron Eleskeletus

Crystron Eleskeletus – #SUDA-EN041

1 Tuner + 1+ non-Tuner monsters
All monsters your opponent controls lose 500 ATK/DEF. You can only use each of the following effects of “Crystron Eleskeletus” once per turn. If this card is Synchro Summoned: You can add 1 “Crystron” card from your GY or banishment to your hand. If this Synchro Summoned card is destroyed by battle or card effect: You can Special Summon 1 “Crystron” monster from your GY or banishment.

Date Reviewed:  March 21st, 2025

Rating: 3.83

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Crystron Eleskeletus is the newest Synchro Monster for Crystron that needs a little less commitment to summon it than yesterday’s card.

Generic in nature, needing a Tuner and at least one non-Tuner monster, Eleskeletus will drop your opponent’s monsters by 500ATK/DEF while on the field. At 2600ATK, Eleskeletus can suddenly become a top boss monster on the field, dropping 3000ATK monsters below its ATK threshold. Eleskeletus can add back a Crystron from banished or grave to your hand when Synchro Summoned, getting back a Main Deck Crystron that you banished previously to get their grave effect, or get back something you used for the Synchro Summon. Five monsters can banish themselves, and one is a Tuner, Tristaros seems to always be coming up as a great choice because of it being a fail-safe option if your opponent wrecks your turn. With most Crystrons able to be Special Summoned from the hand via destroying a card on your field, you will have the option to pop Eleskeletus for a Crystron Special Summon, but why give up this monster before you have to?

When is it destroyed by battle or card effect, Eleskeletus can Special Summon any Crystron that is in your Graveyard or banished area. All Synchro Crystrons do this, but most of the time they cannot target themselves or a Synchro Monster, but Eleskeletus can do both. All Crystron Synchro Monsters don’t get their effects though when Special Summoned unless it’s a Synchro Summon. If you only need a big body on board this will be just fine, or if you plan on attempting a high-level Synchro Summon, Crystron Quandax being a Synchro Level 4 Tuner can fit the bill, though you can also opt for one of your Level 5’s and use a Main Deck Crystron Tuner like Citree, Quan, Rion, or Tristaros.

When it comes to Crystron Eleskeletus, the ATK/DEF drop against the opponent is surprisingly useful in this situation, as it normally isn’t enough to matter. It has high enough stats to maintain a presence on the field because of that effect, can get you a Crystron back like most Crystron monsters can do (enabling more summoning), and will get you something when it is destroyed in any fashion. As long as you can fuel the destruction cost for these Crystron monsters, you can Synchro Summon several times in a turn and build a decent board with at least one out-of archetype monster to help with negation (Dawn Dragster). Not the strongest or most impfactful Synchro for the archetype, but solid none the less.

Advanced- 3.5/5      Art- 3.5/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

The week ends off with a new Crystron Synchro you can summon with your Level 2 Tuners and Level 5 non-Tuners finally: Crystron Eleskeletus.

Eleskeletus is a Level 7 WATER Machine Synchro with 2600 ATK and 2100 DEF. Solid stats on a Level 7 Synchro, and it’s another WATER Machine of course. Materials are any Tuner and any non-Tuner(s), making it completely generic. All monsters the opponent controls lose 500 ATK and DEF, so a fine debuff on the opponent’s board to get over their monsters. The remaining effects are each a HOPT, the first triggering on Synchro Summon to add a Crystron card from your graveyard or banishment back to your hand, getting you to that Crystron Cluster you send off of Sulfador most likely, or any of the Crystron monsters you can reuse. Finally, if this Synchro Summoned card is destroyed by battle or card effect, you can summon any Crystron monster from your graveyard or banishment, which should give room for almost any Crystron name you’ve already used to get back on the field for more plays, most likely your Tuners. It’s a good card, for sure. Nice recovery effect on summon to get to pieces you need, and the revival should be relevant with Tristaros likely going to target this for 2 Crystrons from the Deck and this getting your Tristaros back. Another Crystron staple, even maybe a 2-of sometimes.

Advanced Rating: 4/5

Art: 4.5/5 The blue here makes the monster look pretty cool.


Mighty Vee
Mighty
Vee

Ending the week is a new Synchro monster for the Crystron archetype, the miniboss Crystron Eleskeletus. It’s a level 7 WATER Machine Synchro monster, as expected, and only requires the standard 1 Tuner and any number of non-Tuners. Unsurprisingly, being level 7 means Crystron Tristaros and Crystron Sulfador perfectly set it up. Statwise, Eskeletus is pretty average for a level 7 Synchro, with 2600 attack and 2100 defense, though if you wanted to keep it on the field for some reason, its stats are actually quite impressive in practice.

While on the field, Eleskeletus will drop the stats of all of your opponent’s monsters by 500. It’s a pretty decent chunk that’ll put Eskeletus at a meaty 3100 effective attack, though personally it won’t be used often because of its other 2 effects, both of them hard once per turn. The first effect triggers on Synchro Summon, simply recycling any Crystron card from your Graveyard or Banishment back to your hand. In my combo lines, I like to grab back the Crystron Cluster I sent with Sulfador, but some combo lines involve recycling Tristaros so you can immediately Special Summon it with the Graveyard effect of Crystron Prasiortle. Speaking of Tristaros, that leads us to Eleskeletus’s final effect, triggering if it’s destroyed by battle or card effect to Special Summon any Crystron monster from your Graveyard or Banishment. Eleskeletus and Tristaros go together like peanut butter and jelly– you’ll get Tristaros’s double Special Summon and Eleskeletus’s revive at the same time. If you really wanted to, you could revive Eleskeletus itself (only once though, as it would no longer be Synchro Summoned), but in practice you’ll want to revive either Tristaros or Sulfador to set up summoning Crystron Quariongandrax or F.A. Dawn Dragster. There’s not much else to say about Eleskeletus because of how laser-focused the card is– frankly, every card in this wave is, and that’s a good thing! You only need 1 copy, but because Crystron’s Extra Deck is pretty much stuck to machines, it doesn’t hurt too much to play multiple copies if you’re scared of Kashtira Unicorn. Oh, and by the way, if you use the Terrortop engine, DON’T let Cherubini point to it!

+Outstanding combo piece that recycles resources and can be easily weaved into combos
+Stat drop can help break through stronger boss monsters
-Heavily reliant on having pieces in the Graveyard and Banishment to combo with
-Limited endboard potential on its own

Advanced: 4/5
Art: 4.25/5 Looks like the middle form between Tristaros and Quariongandrax.


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