
Crystron Quariongandrax – #RATE-EN046
2 or more Tuners + 1 non-Tuner monster
If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.
Date Reviewed: March 20th, 2025
Rating: 3.93
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:

King of
Lullaby
Hello Pojo Fans,
Crystron Quariongandrax is our Throwback Thursday choice for Crystron Week and is one of their strongest Synchro Monsters.
Level 9 with two or more Tuners needed for its summon, Quariongandrax is one of those Synchro Monsters that benefits heavily on the number of materials used for its Synchro Summon. Banishing cards is better than destruction and because of its high Level you have the ability to get a ton of materials for its summon. Banishing at the very least three cards your opponent controls is very good, anything more is a plus. If Tristaros and another Crystron can be on the field during your opponent’s turn you’ll be able to summon this and seriously impact their progression. Quandax will also do this, but with double the Levels of Tristaros you will likely be getting less out of Quariongandrax.
Quariongandrax will Special Summon a banished monster upon destruction as long as it was Synchro Summoned. There are several Crystron Main Deck monsters that will be banished throughout the game that you’ll be able to target with Quariongandrax. Tristaros is high up there and is the only Tuner Crystron that you can banish on its own. Sulfador can send up to two different Crystrons with different names from the Deck to the grave when you summon it, setting up your grave for more banishing.
Crystron can swarm the field with ease and synchro climb into larger Synchro Monsters in and out of the archetype (as long as they aren’t locked into Machine-one for the turn). They needed a way to interact with the opponent outside of something like Dawn Dragster. Quariongandrax doesn’t offer negation, but it can get you at least three banishes when Synchro Summoned and that breaks you even until your Crystrons give you back resources.
Advanced- 4/5 Art- 3.5/5
Until Next Time,
KingofLullaby

Crunch$G
Throwback Thursday this week brings us to one of the Crystron boss monsters, and the one you’ll likely still be playing, Crystron Quariongandrax.
Quariongandrax is a Level 9 WATER Machine Synchro with 3000 ATK and DEF. Good stats, WATER Machine still. Materials are any 2+ Tuners and any non-Tuner monster, so it is generic, but you need to use multiple Tuners and you can only use 1 non-Tuner. If this card is Synchro Summoned, you can target monsters the opponent controls and/or in their graveyard up to the number of Synchro Materials used to summon this and banish them. Great removal, being able to get a chance to banish up to 3 monsters considering you have to at least use 3 to summon this, even better in Crystron considering they can also summon this on the opponent’s turn with Tristaros, Citree, and any of their Level 5 monsters. If this Synchro Summoned card is destroyed by battle or card effect, you can target a banished monster, besides this, and Special Summon it, so it should be able to recover some of your banished Crystrons and get them back onto the field for Synchro Material and get them in the grave for their effects there. It’s a strong boss monster for Crystron, though being generic is also a plus. It’s best to summon on the opponent’s turn, of course, which Crystron excels at. It’s a staple in a Crystron Extra Deck with the Machine locks, though some other Synchro Decks could probably use it as well.
Advanced Rating: 4/5
Art: 4/5 Looks like it’s a more decked out Sulfenir.

Mighty
Vee
Throwback Thursday brings us one of my favorite cards of all time in terms of art and effect– Crystron Quariongandrax, one of Crystron’s 2 boss monsters. Quariongandrax is a level 9 WATER Machine Synchro monster, very much in line with the Crystron lineup, and its requirements are any 2 or more Tuners and a non-Tuner, tying into the deck’s focus on more advanced Synchro Summon methods. Even with Crystron Halqifibrax, this was a bafflingly herculean task for Crystron. Fortunately, the new support makes setting it up easier than ever as long as you can field either of the level 5 non-Tuners and Crystron Tristaros and Citree (or another Tristaros). Quariongandrax also packs a clean 3000 attack and defense stat spread. I love balanced stats! Not that Lightning Storm is a huge issue here…
Like some other older cards, Quariongandrax has 2 non-once per turn effects, but the amount of effort you’d have to go through to abuse them negates any practicality; at that point you’d deserve to win anyway through sheer convolutedness. The first effect triggers on Synchro Summon, letting you target and banish monsters on your opponent’s field and from their Graveyard up to the number of Synchro materials you used. That’s effectively 3 guaranteed monster banishes, and frankly you won’t need more, though if you really wanted to, you could use more low-level Tuners. This used to be almost impossible in pure Crystron proper, but their new support makes it easier than ever– you just need to field Crystron Tristaros and either a level 2 Tuner or either of the level 5 Crystrons. While only hitting monsters is a bit underwhelming, it’s still strong for both disruption and boardbreaking; the only real weakness is that this will often accidentally help banish-heavy decks like Maliss or Thunder Dragon. Fortunately, that’s why we’re flanked with other disruptions like Crystron Cluster and Cyber Dragon Infinity. Quariongandrax’s other effect triggers if it’s destroyed by battle or card effect, letting you Special Summon any banished monster except itself. This is meant to be a comeback effect by reviving one of your opponent’s banished boss monsters, and it’s probably still the best way to use it overall. If your opponent has no monsters to steal, you can always bring back Crystron Smiger or a spent Tristaros as follow-up, assuming you manage to survive to the next turn. As a side note, no, there is no way to soft loop Quariongandrax. Sorry! Fortunately, Crystron Cluster can at least recycle it and let you make another one if things start going south. Quariongandrax still hasn’t been replaced as a boss for good reason– it might’ve been made for an older time, but its effect has still aged incredibly well as a disruption now that its own deck can actually enable it. Outside of Crystron, Quariongandrax had some potential in Ghosti and Fish Synchro piles using Superancient Deepsea King Coelocanth, but that deck needs a bit more zest before it starts knocking things out of the park. Now if only Crystron Phoenix were a bit better.
+Powerful disruption and boardbreaking ability against monsters
+Can revive your opponent’s boss monsters to turn the tide
-Banishing effect only hits monsters
-Can backfire in some matchups
Advanced: 3.75/5
Art: 4.5/5 Biased but this is one of my favorite cards of all time! There’s something about a dragonoid mech.
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