~tk |
Todays card is
Saiyan Knee Block #27
Wow this card is pretty awesome!!! It
has an Endurance of 2, which is pretty decent. And it stops 4
power stages from a physical attack, you're probably thinking,
'Why not just block the whole thing and get a chance to do a good
secondary effect?' The second part of this card tells it all, your
opponet discards 2 cards from his deck!! This card exchanges some
of the Power Stages you still have to take to make your opponet
lose 2 cards, sounds fair enough to me ^_^ This cards sort of like
Namekian Finishing Effort, but with that, you have to take full
damage.
A couple bad things about
Saiyan Knee Block in my opinion is that if you are playing a TW,
it has to be one for Saiyan, too bad it couldnt go into Energy
focused decks to whiddle down Opponet's decks even when stopping
their attacks. Plus I would definatly NOT use this when defending
against a Physical that does like 14 power stages, Id use it for
the more minor ones of like 6 or more.
My final Rating for Saiyan Knee Block
is 3.5/5, if it was a named card, it would get a 4, or even a 4.5
maybe, to have the option to use these in any decks would be
great.
TUFF ENUFF
In Tuff Enuff, this card is still
everything stated above. I dont know how many Physical Beatdowns
would be played in TE tho to have this cards full potential, in
alot of games this card could just sit in your hand waiting for a
Physical. But if you know people playing Physical Beatdowns in
Tuff Enuff, this card is still good. Like I said before, it
is awesome to have a preventer, that makes your opponet discard,
whether they like it or not because it isa secondary effect, it
can not be stopped.
My rating for Saiyan Knee Block in TE
is 3/5. It helps you survive while being offensive at the
same time. Bad thing is, if you wanted to play a TW that majors in
big Energy attacks, Saiyan wouldnt be the best choice IMO..
~tK
|
DBM |
This card I like. Its a low-flaw
way to deal damage, which saiyan really needs. Plus, since most of
the saiyans are powerhouses on level 1, except for Cell, the -4
stages is really almost good enough to cover the whole attack.
Overall, I don't think this will replace lightning dodge or knee
block, but it will be cool to try and will dominate in sealed.
Rating : 3.0/5 |
Organous |
This is an interesting card. It's not
a good physical defense, but it's offensive and defensive, something
I see a lot in Saiyan. It seems like a common Red Counterstrike to
me. I personally wouldn't include it in my deck, since I prefer to
make sure I stop the whole attack (ever since a CS Red deck killed
me), but I can definitely see people using it. The endurance thing I
don't really care about unless a card's endurance becomes at least
5. It gets a bit worse in Tuff Enuff, since people will definitely
be trying to make attacks as powerful as they can, and the extra 2
"damage" doesn't really make up for the prevention of only
4 stages.
3/2.8 |