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DBZ
CCG Card of the Day
Image from dbzcardgame.com
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The Power of Dragon Cell
Saga
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Standard
Rating: 3.50 (based on
3 reviews)
Tuff
Enuff: 1.13 (based on
2 reviews)
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
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IQ
A Score Guy |
Can you say super Unexpected allies?
cuz that's what this card is, I can even see some decks using it even
if they don't play with any allies. Why you ask? Well, it's because
this card is just that good ^_^
Standard
For the longest time the players have been
crying like lil girls and asking where's a Dende Fades? We need one
and so on. This card is better than makeing another fades because this
card hits all types of Dragonballs, I believe this card will appear in
every deck because it's a game winer against DB decks and it gets you
an ally.... all it needs is to affect your opponents anger and this
card will be almost perfect
o.0
Rating 4.25
Tuff Enuff
hmmm... get this card and toss it across the
room, that's about the best thing you can do with this card when you
start talking about Tuff Enuff. The card turns into a bad Unexpected
allies and why would u want to bounce yout opponents dragonballs when
you can just steal them? This is just one of those cards that were
made for the Standard environment.
Rating 1.25 (if it wasn't cuz those Saiyan Saga
cards are awful this card would be a 1)
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DBM |
Wow! This card is great. Even if
you don't play allies, this card gets around those pesky Goku's
Capturing Drills and makes your opponent shuffle ALL of his DBs
back...while this might not be a great thing Vs. Dende Dragonballs,
this definetly hinders Earth Dragonballs, as your opponent would
have to gain 2 more anger each time he wants to play EDB4 and 5.
This definetly gives colors like Saiyan, Red, and Namekian prowess
against DB that they didn't have before. This card will be in
tourneys all over the place, i'm sure of it.
Rating: 4.25/5
DBM |
Cds |
No Review yet. |
Aik
Tongtharadol |
This card is pretty good, although
it may not be as strong as many think.
Yes it can save you a few turns against a
Dragon Ball deck but if you can't do anything with that extra turn
or two, a good DB deck can get them back out right away. If your
opponent isn't playing a DB deck, the card still gets an ally out of
your deck or discard pile so it's not entirely useless...although
you'd probably want a different ally searcher if you had the choice.
It is limit one per deck and a combat card so most likely if the
conditions aren't met to use it, you'd have to hold the card for
numerous turns :-/
Standard: 2.0
Tuff Enuff: 1.0 |
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