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DBZ
CCG Card of the Day
from dbzcardgame.com |
Unexpected Allies Android
Saga
Reviewed Aug 14, 2002
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Standard
Rating: 2.5 (based on
4 reviews)
Tuff
Enuff: 2.00 (based on
1 reviews)
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
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IQ
A Score Guy |
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Organous |
This card is what we'd call a style filler (or at least what I
call it). The only reason to ever use this card is if you
really need a styled card to fill your deck with to benefit the
mastery. There's plenty of other better cards out there,
many of them freestyle.
S&TE: 2
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Trunks the Swordsman |
Unexpected Allies - SS
A combat card that simply lets you grab an ally from your deck and
set its power stages to full. Its a great card for ally decks of
course. If you cant afford those 3 z-warriors gather these are they
way to go. Its more safe than most of those non-combat ally pullers
just because its a combat. Combats are very versatile in the game as
everyone knows. Its not removed from game so if you can combo 2 of
these with battle pausing you got 4 allies at full ready to either
take damage or to dish out some damage. Not a bad rare from the
saiyan saga and its sort of a miracle cos look at the other saiyan
saga rares like freaking broken scouter =/
Rating 3.5
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DaKrillin |
Monday - Unexpected Allies
Standard: This card is pretty good..it lets
you get an ally from your Life Deck or Discard Pile and place it
into play..AT FULL! Allies don't get played much anymore, except in
Ginyu Force decks, and the occasional Red Master Roshi Ally deck..
Of course most people with Ally decks would be 'What was I thinking'
in there deck before they put this in..and remember this card can
easily be sphered ^_^
Rating: 2.6
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