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DBZ
CCG Card of the Day
Red
Feint - Cell Saga
Image from dbzcardgame.com
|
Red
Feint |
Card
Number: 142 |
Card
Type:
Physical Combat |
Rareness:
5 |
Power:
Physical attack. If successful, and you declared a
Tokui-Waza, remove your opponent's discard pile from the
game. |
Character:
Android 17 |
Quote:
You're not absorbing me you freak! |
Saga:
Cell |
Standard
Rating: 2.03
(based on
6 reviews) |
Tuff
Enuff: 2.00 (based on
6 reviews) |
|
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average.
5 is the highest rating. |
|
IQ
A Score Guy
|
No
Review today. |
Cds
|
Red Feint... Interesting card I
say. I personally do not like "if successful" modifiers on
rares myself. Red Feint and Krillin Unleashed to name a couple. But
lets check this out. This card would never work in a pure anger
deck. It doesn't raise anger, and pure anger decks don't focus on
doing damage, or removing a discard pile from the game. Leave this
card out of those pure anger decks. On the Tuff Enuff side, it is
more viable.
Sticking these as an attack with a powerful
character near the end of combat could deal big damage, plus the
added affect of removing their discard pile from the game. I would
still say stick with A Hero's Heart is Strong or Android 16 Detects.
Standard = 1.2/5
Tuff Enuff = 2/5
|
Goken
|
Red Feint is one of those
Rares that makes me moan when I pull it. Its almost totally
unplayable, being a completely week attack that MIGHT (if
successful) damage SOME decks. The only decks that will damage are
those that retrieve things from the discard pile, and its not even
that bad for them. Namekian and Red decks might be annoyed briefly,
but they'll shake it off. I think this card is mostly unplayable.
Final rating: 1/5 |
DBM
|
Red Feint can really wreck a
Namekian Regeneration deck, or anything that relies on heavy discard
use like Expectant Trunks and Tien's Mental Conditioning (or even
Vegeta's Quickness Drill abuse). It has little to offer for the
anger player though, except maybe killing a halt or CTP stuck in
your opponent's discard pile. But, there are other options. You
could use Android 16 Detects to destroy most of the
"dangerous" cards in your opponent discards. Also, A
Heroes Heart Is Strong, while removing your discard pile too, does
not have to be successful. In theory this card is good, but in
practice it just comes out useless.
Rating: 1 of 5
|
Kaioshin17
|
Well, for starters, I have to say
that I'm biased with red cards... I usually like them all. ~_n I
don't like how this card doesn't give it's player any power stage or
life card modifiers (eg. +3 or whatever), BUT I do like it's bonus
feature: Remove your opponent's discard pile from the game.
>_< It can really work with some of those pesky Namekian
decks, or the other decks that use cards from their discard piles...
I hate that. This card could be better... but I'm still very pleased
with it, and I have 3 in my Red Deck... how about you? n_~ Final
rating: 4.5 out of 5 |
Hawk
|
Red Feint.. What's there to say. Great
for removal, works well with the new mastery, and against a Namekian
recycling deck, if it hits, they're screwed. I like this card, and
recommend it for any red deck, or deck focused on removal. 3/5 -
average - Hawk51885@aol.com |
Raith
|
Hm.. this card is another great
idea by score, with poor implementation. The removal of your
opponents discard is amazing. I wont hide it. Its a great power, and
would really help a lot against regeneration decks, like nemekian,
or simply against red anger, since they use discard cards as
well.
However, the likelihood of that power being
used is close to nill... it has to be successful to be useful. Now,
that if successful effect wouldn't bother me much if the attack itself
was ok, but of course, its not. A simple physical attack, its pretty
much useless unless youve got a high power level. As well, its a red
card, and doesn't do anything to anger. so its doublely cursed, since
most red decks are anger or anger/beatdown, most beatdown decks wont
use it because it doesn't do significant damage, and most anger decks
wont because it doesn't raise anger. The worst part thou, is that its
a rare... if it was common or uncommon i could be ok with it, but
this card dilutes the chance of me pulling something good.
1/5 |
Brian
Valdez |
Red Feint is one of those cards
that could be a great card but is hampered by overpowering
drawbacks. Red Feint is basically a run of the mill basic physical
attack in any other deck, but a red one. Removing an opponent's
discard from the game can be overpowering, but having to be
Successful really weakens the card. Two conditions must be met for
even the main part of it's power to be used. Maybe if the physical
attack had some built in modifiers or the removal of the discard was
a secondary effect. Overall, this isn't a card that will see much
tournament play. 1/5 |
Aik
Tongtharadol |
No Review Today |
Trunks
the Swordsman |
Red
Feint - Cell saga - Rating 2.5
Red feint is one of the most interesting cards in the cell saga. Its
a physical attack that if successful your opponent removes his/her
discard pile from the game. Their is also another card almost
similar. Red dodge stops a physical and they discard the top 10
cards of their discard pile. Anyway, this card is okay if your
opponent is using cards over and over from his/her discard pile do
to things like vegeta's quickness drill, expectant trunks, teins
mental conditioning, Namekian mastery, etc. If your red deck isn't
going for anger victory toss this card in. |
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