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DBZ CCG Card of the Day

Red Dodge


Image from dbzcardgame.com

Red Dodge
Card Number: 62
Card Type: Physical Combat
Rareness: 1
Power: Stops a physical attack. Remove the top 10 cards from your opponent's discard pile from the game. Raise your anger 1 level.
Character: Krillin
Quote: You let her go!
Saga: Cell
Standard Rating: 2.48 (based on 10 reviews) 
Tuff Enuff: 3.23 (based on 4 reviews)
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Cds

Many lines can be drawn in DBZCCG to separate decks from another: Decks that depend on Level 1 exclusively against decks that depend on their other personality levels, decks that require Non-Combats to win against decks that do not and a quite visible difference today is decks that run off their discard pile and ones that do not. There is more but I think you get my point. I'm going to go ahead and say this card is quite worthless in Standard format play. Red Blocking Hand is much more appeasing to anger decks anyway. Tuff Enuff is a different story. Since you _know_ you will be fighting some physical attack decks, this card isn't half bad. It's especially good when you stick it against a deck that runs off their discard pile. Too bad it didn't raise your anger by 2 ;)

Standard = 1/5
Tuff Enuff = 2.5/5

 
Goken

Another lame anti-discard card... for my money, I'd rather have a good Red Offensive Stance and gain a few stages. But if you've already got those in (or you don't have any) Red Dodge is better than nothin... the anti-discard pile thing might actually be helpful. Final Rating: 2/5

 
DBM

Red Dodge

This is a variation on Red Feint, and it plays very differently. It offers a physical block and 1 anger, which is standard fare for any red deck, but it also removes the top 10 cards from your opponent's discard pile from the game. Again, my main beef w/ this card is that your opponent has to act in order for you to use the effect. My personal choice for standard red block is red offensive stance, but depending on what kind of decks are played in your area, you might want to sub in a couple of these instead.

Rating: 2 of 5

 
Kaioshin17

Red Dodge
Rareness: 3 star
#62

Yet another red card. This one's good. It's a block that can also inflict some emotional distress on your victim. It's like Red Feint in a way, only it's a block, and u remove the top ten cards in the discard pile instead of the whole discard pile. Like I said, it's good... but then again, all cards are good if u play them right. n_~

Final rating: 3.5 out of 5

 
Hawk

Red Dodge, as soon as i saw this card, i wanted 3 for my deck right away! Not only does it compliment Red Removal, but it also helps with anger. Although it's one of the hardest uncommons to get, it's probibly the best one. Definently a must have for any red deck! 

Regular - 4/5
Tuff Enuff - 4/5


Brian Valdez
Red Dodge has a great secondary ability, stops a physical attack, and raises your anger 1...You can't go wrong there...or can you? Red Dodge is a fun card to play and has the potential to get rid of some extremely strong cards that would otherwise be recycled into the deck, or even worse...into the opponents hand. This isn't without its drawbacks though. There are many other cards which could be all around better choices than red dodge, but being a bit different can always be fun, and isn't that the reason you play the game? If I were to see this card in another players deck when doing a deckfix, I would think twice before replacing it.

2/5


Aik Tongtharadol
Red Dodge Review:

The only thing that sets this card apart from normal red physical stoppers is that you remove the top 10 cards from their discard pile. Although this seems like it's quite effective at first, it's use against the majority of decks is less than expected. Things like Red Offensive Stance could very well have more impact than Red Dodge, but if there are too many regen decks in your area, the Dodge could work. Overall, the card is alright, but don't go replacing your Blocking Hands, etc for it.

Standard: 2.0/5.0
Tuff Enuff: 2.2/5.0

Trunks the Swordsman Red Dodge - Cell Saga - 3.0

Stops a physical attack. Removes the top 10 cards in your opponents discard pile from the game. And raises your anger 1. Since when did red decks hate discard piles anyway? Anyway this is a nice card to take out some cards in the beginning stages of the game. With this and red feint you can put a hold on your opponent recycling cards. Its a nice card. But nothing overly great about this card.

IQ
A Score Guy

Red Dodge

This card is just so much fun ^_^ Play 3 of this against a Namekian deck and they'll give you the evil eye  among other things 0.o

How am I supposed to rate a card like this one? It's an ok card and all but it's not a Time or a Halt. I think this card will only go in red decks and maybe some weird non-TW decks but that's about it.

1.5 out of 5
Will Mimbs Red Dodge Cell Saga Physical Combat

This card is kind of cool. Stoping a physical attack, removing the top 10(!) cards in you opponents discard pile from the game and raising your anger one is neat! This card could spell I HATE THE TRUNKS RED MASTERY SO NOW I WILL DESTROY YOUR DISCARD PILE for a red opponent. This and stoping a physical attack are the key parts of this card.

Standard: 3.8/5
Tuff Enuff: 4.4/5


Raith
No Review Today

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