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DBZ
CCG Card of the Day
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The Ginyu Force CCPP
Reviewed July 16, 2002
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Standard
Rating: 4.4 (based on
3 reviews)
Tuff
Enuff: 4.1 (based on
3 reviews)
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
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IQ
A Score Guy |
Posers in DBZ.... ;-p
The Ginyu Force are just great because they're so silly, all they care is about posing, playing rock,
paper... and all sorts of other random things. I can only imagine what a battle between Saiyaman and the
Ginyu Force would be like cuz maybe it would just turn into a posing contest. 0,~
Standard
The Ginyu Force is pretty good when it comes to ally decks because you can play cards like Ally Wins w.o
having any allies in play and hit your opponent for 4 unblockable life cards, that's pretty much a Heat
Seeking Blast. O.O Even tho the Ginyu Force is considered to have 4 allies in play those allies can
not use Group Attack or anything like that but they're not affected by cards that discard all allies or
anything like that so it balances out. With the Ginyu Force you can deal a lot of unstopable life cards to
your opponent thanx to those wonderful allies they're considered to have and you don't have to worry about
Endurance so Heck Yeah!! ^.^
Rating 4.4
Tuff Enuff
Dealing all those life cards with Ally Wins and such might win you the game but it won't get ya that
overkill so one wouldn't really look at them in TE but
you have to remember how good the Force is with the Orange Mastery and let's not forget about Orange
Junction Blast which turns into an Energy attack for 9 even if you have no other allies in play. o.O Just get
a few allies out and you'll be hiting your opponent for more life cards than you can cout, if you do reach
the point where you're dealing more life cards than you can cout remember that you can alwayz use your
toes. ^_<
Rating 4.1
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Aik
Tongtharadol |
The Ginyu Force....4 allies for
cards like Ally Wins and Orange Junction Energy Blast, not bad. The
Level 1 isn't so bad since you can reduce damage by 2 power stages
and if you declared Orange all your energies do +1 life.
The Level 2 is interesting since you can grab
your opponent's Dragon Balls if they are overturned in damage. The
Level 3...+4 to all your physicals, also fairly good. Personally I
think that the Ginyu Force is the least appealing personality out of
the CCPP but their powers still make for a good MP to use for your
deck. The Level 2 power would mainly be useful in standard deck
construction, with Levels 1 and 3 slightly more useful in Tuff Enuff
Standard: 2.3
Tuff Enuff: 2.5
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