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DBZ
CCG Card of the Day
Image from dbzcardgame.com
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Saiyan
Flying Kick |
Card
Number: 60 |
Card
Type: Physical Combat |
Rareness:
3 |
Power:
Saiyan Heritage only. Physical
attack doing +5 power stages of damage. If successful,
your opponent discards the top 2 cards from his Life
Deck. |
Character:
Trunks |
Quote:
I hope this isn't a private part! |
Saga:
Cell |
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Standard
Rating: 3.25 (based on
6 reviews)
Tuff
Enuff: 3.49 (based on
4 reviews)
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average.
5 is the highest rating.
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DBM
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Saiyan Flying Kick - CS 60
Here lies the same problem as Blue Elbow Drop.
The "2 cards from the top of their life deck" is not
damage. I don't see why they didn't just make it physical attack
doing +5 stages and +2 life or whatever. It is still a really strong
physical attack and it should be in every physically offensive
saiyan deck. Not much more to say, just pretty much another beef
saiyan physical attack.
Rating: 3/5
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IQ
A Score Guy |
Thursday - Saiyan Flying Kick, CS 60,
Uncommon
o.0 Write a review about a Saiyan Physical +5 huh? This should
be fun ^_^
Standard
This Physical attack is a decent one but there are just a
lot better ones out there. The extra 2 life discards is ok but this card is not
Shattering Leap or Saiyan Destiny, I personally like the other Saiyan physical
attacks from the Android Saga that allow you to pay life cards to deal extra
damage but that's just player preference. I think the card's pretty average but
is not a bad card.
Rating 2
Tuff Enuff
This card just becomes another physical attack doing +5
in this environment.... like I said before the if successful effect is ok but
this card is nothing that amazing. I'm not saying it's a bad card, I'm just
saying it's average. 0.o
Rating 1.75 |
Cds |
Now here's one of the better
Saiyan cards! This is almost a staple for all Saiyan Physical decks
because of its extreme power. Not only does it do +5 stages, but
they discard 2 cards if successful. I don't know the reasoning
behind it, but it is still cool. Not much else to say other than if
you're playing Saiyan Physical Beatdown, you better be running 3 of
these.
Standard - 3/5
TE - 4/5 |
Aik
Tongtharadol |
Obviously, this is a staple in
any Saiyan Physical deck. With the possibility of doing what amounts
to 2 additional life cards as well as the +5 stages of damage, this
card is very good. Saiyan Heritage limits the use of this card but
even if you play a colorless beatdown with a Saiyan, you'll want to
think of sticking this card in your deck.
In Tuff Enuff, it may be a little more
effective. On a side note, it's uncommon, so you shouldn't have a
hard time finding some :)
Standard: 4.0
Tuff Enuff: 4.2 |
Raith |
One of the best attacks the
saiyan style has to offer. No more of this, discard a life card nonsense
to do more damage, this is essentially a +5 stages and +2 life card
attack, except that the 2 life cards arent considered damage, so
they're not affected by cards like Freiza is Ready. Not to mention
that its already a +5 attack, which is good in itself. This card
definately is a great addition to a saiyan beatdown deck. It doesn't
have any other cool secondary effects like anger or non-combat
removal, but its a great card with no drawbacks, that gives saiyan
beatdown a bit of a boost..
Standard: 4/5
Tuff Enuf: 4/5 |
Trunks
the
Swordsman |
Saiyan
Flying Kick - Cell Saga - Uncommon
Rating 3.5
Saiyan got some more physical combat cards with modifiers in them.
This is one of them. It is like Saiyan triple kick but has an extra
effect. If its successful they discard the top 2 cards from their
deck. Its a nice little extra effect to more damage. This card is
better than triple kick but add both triple kick and flying kick.
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