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DBZ
CCG Card of the Day
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Fatherly Advice
Promo
Reviewed November 15, 2002
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Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
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Da Krillin |
Friday- Fatherly Advice
I LOVE this card..it's probably my favorite card.. 'Search your Life
deck for a energy combat, Combat, or Physical combat card and place
it in your hand..limit 1 per deck' First of all..it isn't removed
from the game..so you can easily get it back into your deck..or into
your hand..it is probably a little better in Standard than it is in
TE because you can get those cards that let you search your deck for
Dragon Balls much quicker..but searching for that game-making attack
can also be useful..
Standard: 5.0
Tuff Enuff: 4.6 |
Judge Rich of AK |
F- Fatherly Advice
Props to the judges and others with this card. Get basically any
card you need, based on the situation you are in. Also has a
really neat picture. Not to mention its an uber. Use cards that
regenerate, and you can use it over and over again.
Standard: 5/5
Tuff Enuff: 4.5/5 |
AlterEgo |
Friday - Fatherly Advice
Woot! This card rocks!
Good ol' Fatherly Advice. Great for any kind of deck, i mean who
wouldn't want a free card from your life deck or discard pile? This
card is just great, soooo many combos you can pull off with it, its
intreguing.
Scores:
Standard & Tuff Enuff - 4.5/5 |
JayManFu |
Fatherly Advice- Ok, this card is
supposed to be a judge only card, right? When I went to worlds,
everyone and there mom had this card. O well, this card is very very
good. It can grab you a block if you are getting beat down, or an
attack that can lead to a big combo. This card just lets you get
anything needed for any situation. Although, this card has gotton a
little worse with the introduction to West Kai. All your opponent
has to do is enter and west kai it away. But, this card is still a
must in almost
any deck. 4.5/5
TE- I think card stays about the same, even though it can help
overkill, it's very important in standard.
4.5/5 |
Chibi |
Fatherly Advice
This is a great card. You'd want to play this card in
every deck, even a lot of times in a deck with 3 City
in Turmoils. Being able to get just about any card is
a huge advantage. It also makes this West Kai Sensei
bait. So, play it if you got it.
In Standard, maybe not in a turbo anger deck.
4.9/5.
In Tuff Enuff, no reason not to play it.
5.0/5 |
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