|
Save 25% "The DBZ Collectible Card Game for the
GBA" at Amazon.com
Main
Main Page
Message Board
Interviews
Who'd Play Who?
Trading Card Game
Scores CCG Section
Bandai Card of the Day
Old Killer Decks
Tips & Strategies
IQ's Crew
CCG Spoilers
Episode Summaries
U.S. Dubbed DBZ
U.S. Dubbed DB
U.S. Dubbed DBGT
Jap. Fansub DB
Jap. Fansub DBZ
Jap. Fansub DBGT
Movies
By Fans
DBZ Editorials
Episode Summaries
Manga Reviews
DBZ Song Parodies
Fan Fiction
Time Travel
Theory
Voice Overs
What If...?
Information
Adventure History
Akira Toriyama
Attack List
Before Dragon Ball
Biographies
Character Appearances
Character Deaths
Daizenshyu Guide
DB Summary
DBZ Summary
DBGT Summary
Dialogue Scripts
Dragon Balls
Dragon Ball GT Info
Dragon Ball Mix-Ups
Dragon Ball Time Line
Dragon Ball Wishes
Dragon Ball World Guide
Every Single Fight
Final Battle!
Jap. Game Reviews
Growing Up
Guides
Important Numbers
Item Guide
Japanese Lessons
King Kamehameha
Lyrics
Merchandise Guide
Movie Reviews
Name Puns
Name Translations
Newbie Guide
Power Levels
Relation Charts
Red Ribbon Army Ranks
Room of Spirit and Time
Saiya-jin Forms
Special Attacks
Tenkaichi Budoukai Info
Training Locations
Voice Actors
Multimedia
Daizenshyu Scans
Final Bout Scans
Video Games
Game Reviews
DBZ Sagas Walkthrough
Get our Pojo DBZ book
from
Amazon.com
for about $10!
|
|
|
DBZ
CCG Card of the Day
|
West Kai Sensei
World Games
Reviewed November 27, 2002
|
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
|
|
Da Krillin |
Wednesday-West Kai Sensei
This card is a alright. It's got an OK sensei deck size of 7..and an
OK
effect..getting rid of your opponents Non-Combats while you're in a
tight
spot can be helpful..especially against orange decks..or DB decks..
Standard:3.2
Tuff ENuff: 3.2'
|
Trunks |
West Kai Sensei -
World Games
The best sensei period. You will always have a way of killing off 2
non-combats every game. This will be the most played sensei in the
game for now. This is pretty nice for deck styles that dont have
cards like orange staredown or blue betrayel. It also has a side
deck of 7. So if you use a side deck you can add in some key sensei
cards in there. But i guess thats it. The best sensei of the set.
Use it ;/
Rating 4.5 |
JayManFu |
West Kai Sensei- Not much to say about
this card other then...PLAY IT! This is the best sensei by far. This
card can save you so much. I just cant think of anyother thing to
say about this card other then, play it. Standard 5/5 TE 5/5 |
Chibi |
West Kai Sensei
The only Sensei I play. This Sensei in my opinion is
too good, but it's one that was needed. With this you
can build your deck more Combat oriented and still
have table control. You shouldn't rely solely, but
it's always nice to have something to fall back on.
And the best part is that your opponent can't do
anything to stop it.
West Kai also provides a nice answer for those Orange
Drill decks. Use a Non-Combat remover to get rid of
their Orange Focusing Drill and then hit them with the
West Kai Sensei.
In Standard, 95% of decks rely on Non-Combat cards.
5.0/5
In Tuff Enuff, less Non-Combat cards, but there's
still not a better Sensei.
5.0/5 |
ssjpiccolo |
West Kai Sensei.
Standard
The West Kai Sensei is the average Sensei, in my opinion. Decent SD
limit, not-so bad-power. Can be really helpful against those pesky
Orange drill decks, or if someone's got a COGD in play or something
else that bugs ya.
3.0
Tuff Enuff
Loses a TON of power in Tuff Enuff. I mean, sure, there are alot of
decks that use NC's as a main strategy, but its not the norm. In
Tuff enuff, you will probably most often be facing a deck that is
not only mainly attack/defense, but will thrive on your "strategic
weaknesses"
2.1 |
|