Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
Cooler
immortal
Monday: Let The Games Begin
Hmm...a Worlds card. I picked this up and traded it instantly...just
didn't work in my deck.
This is a usually helpful card for a quick level up...Not much else
to say.
Standard/TE/Sealed: 3.5/5
Mewfive
Let The Games Begin
Hmmm... An Aura Clash that you can use only at Lv.1, affects only
you, and regenerates the bottom 5 of your discard. Not half bad.
Many decks run an MP with a Lv.2 that they may want to use in
certain situations, but until now, the most reliable ways to reach a
Lv.2 without packing a deck with excessive anger were Aura Clash and
Are You Tuff Enuff (In TE). I know that I do not like sending my
opponent up to Lv.2 unless I know that their power at Lv.2 is not
going to affect me too much or that they're running a deck that
relies on a Lv.1 power. I can also see this card being used in a
regeneration deck with Supreme Kai's Ki Push. You use this card to
get 5 cards back, then Ki Push to get back to Lv.1. Heck, you could
even stay at Lv.2 if you wanted to.
Rating:
Standard - 3.5/5. A great way to reach Lv.2 without helping your
opponent out.
TE - 3.5/5.
~Mewfive~
AJC468
Let the
Games Begin!
This is the promo given out to everyone that entered worlds. It
should see play in decks that have a powerful level two personality
such as Majin Dabura. Of course this card will never see play in
anger decks since you must be at lvl one to use it. This restricts
it's ability but you do get to heal the bottum 5 cards of your
discard pile. With that said and done this card is not all that
great because of it's limited uses. It does go well in blue majin
dabura physical decks and a stuff like that, but that's about it.
If you could have used this at any level or have still been allowed
to win by MPPV this card would have been much better, sigh.
Standard: 1.5 (you gain lvls in standard to win by MPPV, which you
can't do after using this card)
TE: 3 (it is a worlds promo, so I'll give it an average rating, cool
for fun decks)
Matthew
Low
8/4/03 – Monday
Let the Games Begin! – Worlds Entrance Promo
Promo – SZ7
Non-Combat
Use when entering Combat and your Main Personality is at level 1.
You cannot win my the Most Powerful Personality Victory for the
remainder of the game. Advance to your level 2. Shuffle the bottom 5
cards of your discard pile into your Life Deck.
I just had to do COTDs on the World Championship cards, even though
they are a bit late. I just felt like it. They will be short though.
This card is… bleh. Interesting, but I wouldn’t run it. It allows
you to jump a level, but you have to be at level 1. If you want to
jump levels, what are the chances you are at level 1? This is also a
non-combat; I’d rather run Aura Clash or even Transformation or
Apocalyptic Battle or Intensity Drill. There are much better options
out there. This card just becomes useless after you level once. The
shuffle 5 is nice, but I’d much rather not shuffle 5 and have a card
that is useful in nearly all circumstances. That’s just me.
Standard: 1.4 out of 5.0 (just better options)
Tuff Enuff: 1.2 out of 5.0 (even more better options)
Sealed: N/A
~matthewlow
- All material copyright of Pojo.com.
c-1999-2003
This site is not associated
with Cartoon Network or TOEI Entertainment.
Dragonball Z is a registered trademark of TOEI Animation CO., LTD.