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DBZ
CCG Card of the Day
image from dbzcardgame.com |
Orange Sneak Attack
Majin Buu Saga
Reviewed May 9, 2003
Avg. Standard Rating: 3.65
Avg. TE: Rating: 3.81
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Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
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Jesse Zeller |
Orange Sneak Attack is another one of
those “average” cards. There’s nothing I can praise about it. It
serves as a…oh wait. I just read the card. I thought it said discard
one copy. It says discard all copies. In that case, it’s actually
quite decent. It can delay Cosmic Backlash decks because you would
just kill Backlash from their life deck. But then they can get it
from their discard pile, and that could be worse. But who cares?
It’s a good card. I could see putting it into some decks.
Standard – 3.75/5
Tuff Enuff – pi/5 (just to make Pojo’s head explode doing
calculations ;)(Pojo Note:
So I guess that's 3.1415926536..../5) |
Da Krillin |
Friday - Orange Sneak Attack
YAY! Finally an orange card that doesn't support the WGS orange
mastery :p.....Haven't seen one of these for a while :D....this card
is pretty good..it can do a good amount of damage thanks to all the
orange modifiers, and it can get rid of powerful physical attacks
from your opponents life deck, or..just annoying ones -_-
Standard: 2.0
Tuff Enuff: 2.5 |
Mantis Man |
Friday -- Orange Sneak Attack
*gasp* An Orange energy attack! Hopefully this isn't the only one.
But
even if it is, it's pretty sweet. This kills backlash. One of these,
even
if it's not successful. That alone is worth the price of admission.
But
even if your opponent isn't running backlash, this can get rid of a
lot of
things that are causing you grief. Like Gohan's Kick, for example. I
could make a list, but I got a card to review here. Other than the
sweet
secondary power, it's a standard energy, 5 life, nothing to dance
for joy about. I would run it in any orange deck, physical or
energy. Might also be good for rainbow decks.
Standard 4.5/5 TE 4.5/5
--Mantis Man |
Matthew Low |
5/9/03 – Friday
Orange Sneak Attack – Buu Saga
Uncommon - #89
Energy Combat
Energy Attack doing 5 life cards of damage.
Name a card that can perform a physical attack. Search your
opponent’s Life Deck for all copies of that card and discard them.
What an interesting card. I can see this card
getting a lot of play, and it might help bring back Orange Energy
and/or Orange DB.
Generally this is a non-permanent Black Scout
Maneuver for Orange. There are many physical attack cards that are
extremely annoying; for example, Cosmic Backlash (who wants to lose
to one card?), Straining Jump Kick Move (7 life, lose all drills and
level 1 power bad), Gohan’s Kick (DB hates this card), and Red
Shielded Strike (no energy combats not really cool either). Those
are just examples, and with those gone, Orange has a chance many
more decks, knowing that all copies of that specific card are gone
(unless they are in the opponent’s hand).
The 5 life cards isn’t shabby either. In DB,
this can mean it can steal a DB when it isn’t even trying to. In
regular Energy Beatdown, this card is just there to annoy physical
attacks, which will help a lot when planning an energy beatdown with
multiple Scatter Shots and Goku’s Blinding Strike.
What makes this card extremely strong is the
fact that what it does is a secondary effect. With this in mind,
there’s no stopping it, while it can easily combo with cards like
Dying Planet to make those cards gone forever. The fact that it can
indirectly save a deck from specific tech allows it to move more
smoothly with one less problem in its way.
I can see this card being a new staple in
Orange Energy Beatdown decks. Note that it might find a home in some
non-Tokui-Waza decks, but then again it might just run Black Scout
Maneuver instead.
Granted this card also indirectly can do an
automatic 1-4 life cards of damage makes it almost like a really
good Krillin’s Heat Seeking Blast that chooses the cards to get rid
of.
Standard: 3.9 out of 5.0 (the amazing
secondary effect says it all; can make or break a lot of things)
Tuff Enuff: 3.7 out of 5.0 (the attack isn’t
very strong, while many cards that can be discarded are gone, but it
still is very playable)
Sealed: 2.5 out of 5.0 (nice 5 life, and if
one memorizes the deck list for starters, they can do a couple more
life cards) |
Cooler
immortal |
Friday
Orange Sneak Attack
It is rather fitting that the best description
I can come up with is "whoa", as "The Matrix Reloaded" comes out in
a matter of days. Aside from going insane waiting for it, I have (of
course) been taking a good look at this card. At first, I thought I
was drunk...there was no comprehendable way that what I was reading
could be correct (Actually, I was sleepy...I thought it said "you
win the game"). Even after figuring out what it actually says, I was
amazed. It`s like a Black Scout Maneuver, except it`s orange, and
it`s restricted to physical attacks. Anyways, it`s great when you
fear cards like Gohan`s Kick, or have trouble not crapping in your
pants when thinking about Gohan`s Power Hit (like a KHSB, except
it`s an uber, and it`s a physical attack). Simply use this, and,
well, your troubles go bye-bye. And the attack isn`t that bad,
either...5 life cards for 2 power stages, not too bad. A great all
around card. If you run Orange (or, if you are insane or inventive,
no TW), this is certainly a card to keep. Put it in your deck...it`ll
help. Alot.
Standard: 4/5
Tuff Enuff: 4.5/5 |
AJC468 |
Friday COTD
Orange Sneak Attack: Energy attack doing 5lc of damage. Name a card
that can perform a phy. attack. Search your opponent's life deck
for all copies of that card and discard them.
Wow this great is great, and it's not RFTGAU, if you declared a TW,
or anything. Of course, this is a must for all orange decks because
getting rid of your opponent's best phy. attacks is great for
keeping your power stages. Plus you get to search your opponents
life deck after you name, so you get to learn what other physical
attacks they run and what their deck strategy is. This is one of
the few cards in the game that gives you this ability, which puts
you at a major advantage. I'm not using this card in an orange deck
though, it's going straight into my Non TW Lord Slug Tuff Enuff
deck. Healing this card over and over until you discard all of your
opponents phy. attacks is just wrong. After that you can just heal
without worry, plus damage from this attack adds up nicely. Since
physical decks are the most played deck type in TE, this card should
see a lot of play. No longer is gohan's kick a threat if you pull
this quickly. This card is some of the best orange has to offer, I
see this card in every/if not all orange decks, plus in many Non TW
decks as well. \
Standard - 3.8
TE - 4.5 |
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