Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
Matthew Low
11/26/03 – Wednesday
Pan, Granddaughter of Goku Level 1 – Kid Buu Saga
Uncommon - #86
Personality
Power: Shuffle 1 card in your discard pile into your Life Deck for
each Saiyan Heritage personality you have in play.
Pan owns! I said so.
She can only be used as an ally, but in a decent hero ally deck she
can be immensely useful. Regeneration is one thing many ally decks
lack because there isn’t a lot of room for it. With Pan around, she
can easily rejuvenate more cards in a couple turns than a regular
ally deck is able to do the whole game.
Pan generally works with an army of Saiyan Heritage buddies, and
that’s easily taken care of seeing many of them are great allies.
Goten, Kid Trunks, Vegeta, Bardock, Trunks, Gohan, and to a certain
extent Goku are decent. Pan included, this makes 8 a turn, which is
just as good as Majin Buu Level 4. Pan also gets to pick too, which
can’t be bad.
Only problem is she depends on having other allies out. She does
regenerate one choice card at least, two if your MP is Saiyan, so
that can’t be too bad anyway.
Think Chi-Chi the Grandmother for some fun. Or even some more…
Oolong her…
I will be playing Pan in my ally deck. I play all the listed allies
except for Goku (who is temporarily taken out with the influx of
broke allies like Pan, Yajirobe, King Kai, A18, and to an extent
Bulma). I hope that when you make a hero ally deck, or a deck with a
good amount of Saiyan Heritage personalities, that you don’t
overlook Pan. She has some nice potential. Regeneration is one thing
ally decks have been lacking (mine had been as well until I switched
to SWK). Try her out with tons of allies and you’ll see.
Besides, it is Pan. Pan owns. I said so. Again.
Standard: 2.9 out of 5.0 (depends on how many Saiyan Heritage allies
you can get out) Tuff Enuff: 2.8 out of 5.0 (ditto, regeneration
helps a bunch in both formats because of choice cards needed for
tech or just plain bigger life deck)
Sealed: 4.8 out of 5.0 (ally = good. Regeneration = even better) ~matthewlow
Trunks
Pan, Granddaughter of Goku Level 1
Alright time to review another fav character of mine. Pan's power is
pretty decent. Shuffle back 1 card for each saiyan heritage
personality you control. Lets see theres 6 if i counted right. So if
you can get them all out, thats 6 cards of your choice back into
your deck. Great for ally decks if they run all those personailties.
She has a decent power rating to as well. Its believable unlike
hercules level 1 from this set =/. So good ally to have for her
ability to bring back cards just for having other allies out in
play.
Rating 3.0
TrunksTheSwordsman
Robbie H.
Pan, Daughter of Goku Level 1:
Shuffle 1 card in your discard pile into your Life Deck for each
Saiyan Heritage personality you have in play.
Pan would be an excellent ally if you run all the saiyan heritage
allies, of course. I would maybe try her as an MP in an saiyan
energy deck with allies. Her PUR isn't very good so I wouldn't make
a serious deck with her but she would be fun to play in Saiyan for
regeneration I guess. Not really much to say about her but she would
be a decent ally.
Standard- 1
TE- 1
Andrew
Dill
First, I just wanted to start out
by saying that in a review I made last
week on the Yajirobe level 1, I was telling how his power could get
fatherly
advice back, which is wrong. It clearly states in his power he can't
get
non-combats that are restricted or limited to 1 per deck; so I just
wanted
to point that out and hopefully you will ignore that part. Also, one
more
thing, I just want to say that the GKI was really fun and I hope if
anyone
went that is reading this did a lot better than me! I have to say
that was
one of my worst tournaments ever! It pains me to remember, but I
will just
tell you all how bad it was. Day 1 really messed me up with the
"mystery
format" (big sealed deck tournament) and the rainbow format, that
day I went a horrible 0-8, then just didn't play the other 2 rounds.
So it was really pointless after that, although I did play Day 2
just for fun and did
moderately well. But the prizes were still really good; the card
"you're
invited" is broken in any saiyan suicide deck! Anyway, on to the
review.
Pan, Granddaughter Of Goku #66 from Kid Buu Saga
Power: Shuffle 1 card in your discard pile into your Life Deck for
each
Saiyan Heritage personality you have in play.
I actually like this personality quite a bit. This card goes
especially well
when using the new Chi-Chi level 1 from Kid Buu. If I figured this
right,
you should be able to have a maximum of 6 cards regenerated every
turn if you get to use this power; which in my opinion is pretty
awesome for an
ally. At this point this card can only be played as an ally, so it
will go
pretty well with any deck that uses a couple saiyan heritage
personalities. I don't know if I should tell about this deck idea,
but I am sure the creator won't mind, so; how about a Chi-Chi deck
that uses Earth's Spirit Bomb, and uses saiyan heritage allies. With
Pan in play you can get some cards back, plus with Chi-Chi as your
main personality, after you use Earth's Spirit Bomb, just use Battle
Pausing to get it back, because your allies can't be
discarded/removed, and there is the game!
Ratings:
Standard - 3
Tuff Enuff - 3
Sealed Deck - 3.5 (level 1 ally = good)
KingBroly
Pan,
Granddaughter of Pan (Lv.1)
Power - Shuffle 1 card in your discard pile into your Life Deck for
each Saiyan Heritage personality you have in play.
Standard: 4/5
Let's see: Goes from 99,000 to 1 million, which means weird
power stages. Has a GODLY POWER as an ally. With Chi-Chi, Blitz!,
Namekian Teamwork means that's a lot of reshuffling. Best part of it
is you choose the Cards you get to put back in. Ouch. Talk about
Top-Decking? Wow. Good cards every turn, sorta like Roshi. Then
again you have Oolong to duplicate it. So, again a very good power.
Only part part is that there's no Lv.2 or Lv.3 of Pan, which means
in GT Only Play it becomes useless >_<
Tuff Enuff: 4/5
If you have a MASS Regenerating card in Tuff Enuff, and you
can use it constantly or two to three times you're set to go if you
have a lot of allies.
Team
Scrub
Pan--------------
Power: Shuffle 1 card in your discard pile into your Life Deck for
each personality you have in play that has Saiyan Heritage.
Happy Turkey Week to all. I hope I'm not the only one who does a
review today o.0 Shuffling a card back into your life deck. This
could be good, but its just one card. I'd definitely run this in
Saiyan ally decks (if anyone has any). If you could shuffle 4-5
cards of your choice back into your deck every combat though, that
could be a force to be reckoned with. This could be good for an ally
deck, allowing you to search and then shuffle your discarded
searches back into the deck.
Standard - 2
Tuff Enuff - 2
Overall - Poor (although I hope Matt posts, I'm sure I'm overlooking
some big combo ~_O)
DaKrillin
Monday - Pan, Granddaughter of Goku
"Power: Shuffle 1 card in your discard pile into your Life Deck for
each
Saiyan Heritage personality you have in play"
Grreat..looks like Saiyan Ally may start rearing it's ugly head..(if
it
hasn't already :p.). Shoot..how many saiyan heritage personalities
are
there? 15? Thats just a guess, but yeah..shoot..15 cards shuffled
into your deck every combat is going to help a lot.. sadly, most of
the saiyan
heritage personalities aren't much for allies (key words, MOSt..some
are
good :p..)
Standard: 1.0
Tuff Enuff: 1.5
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