Power: Physical Attack. If successful, you may also take the 2
bottom cards from your discard pile into your hand.
Guldo is actually one of the most overlooked personalities in the
game. Initially you wouldn’t think this guy can do much, especially
if you didn’t play in the Frieza Saga days, but he actually has a
lot of potential.
Guldo’s low PL usually starts him first. But his key is his power; a
weak physical attack draws the bottom two discards. Major card
advantage = good. The ability to manipulate your discard can easily
make him a whole lot better. Biggest key is the fact that his
physical is so stupid doing no damage pretty much that your opponent
is forced to waste a block on it just so you don’t draw those two
cards. Those two cards, added up each combat, can easily make or
break a game.
Back in FS days his physical attack had a base of 8 when your
opponent was at zero. At least I think it was that much. The key was
the big physical attack AND drawing two cards. You couldn’t get too
much better than that. Now the base is a whole lot less, but still,
you can easily make that drawing two cards into a big combat.
He’s also an amazing ally. You waste your opponent’s blocks with
your other allies, or force your opponent to hold one just for Guldo,
letting in some of your other bigger attacks in. Guldo also has the
DB capture rule, so if you can get some modifier, you can easily use
him to capture a DB AND get the two cards…
There are also many infinite Guldo combos in which you keep
discarding him and reusing his power. Although they are generally
next to impossible to pull off, it does make him quite interesting.
Key with Guldo is you need to be crafty to make him win. He has a
low PL, terrible PUR, and if his power gets shut off or he gets
Clashed… ick. He’s decent in Black beatdown; although it is not a
top tier deck, it can be a whole lot of fun.
Standard: 3.8 out of 5.0 (amazing ally, end of story)
Tuff Enuff: 3.7 out of 5.0 (key is the ally thing; he shouldn’t stay
on this level long)
Sealed: 4.7 out of 5.0 (ally, and a good one to boot…) ~matthewlow
AJC468
Guldo Stage 1:
What made Guldo stand out was his incredible stage 1 power, and it's
still the only reason people play Guldo. Back in the frieza saga
Guldo was a force to be reckoned with, but his popularity has
quickly declined since then. It's important to understand his
strengths and weaknesses in today's environment in order to know the
reasons for this:
Strengths:
1. A physical attack power that can increase your hand size by two
card if it hits. 2. Can use underdog cards/and or other cards that
are meant for weaker MP's (such as cards in KB Saga, and Majin Buu's
House).
Weaknesses:
1. With his low power level his physical attacks will not have the
benefit of base damage most of the time, and most phyiscal decks
will make short work of him. 2. Revolves around his first level,
therefore susceptible to cards such as AC, AYTE, and Apocalyptic
Battle. 3. Pathetic PUR of 1. 4. Power is a phyiscal attack
(generally easier to stop than energy attacks)that must be
successful, so your opponent will always see it coming and generally
block it.
As you can see Guldo has more weaknesses than he has strengths in
today's environment, which isn't good at all. He's still has one of
the better powers fir a level one MP, but he's just not worth
playing in any kind of competitive deck. Try him out in one of your
casual fun decks, he should serve you pretty well. Besides, it's fun
to kill people with Guldo. ^_^
Standard: 2 (he's outdated)
TE: 3 (he's outdated, but can still dish out some beatings here)
Andrew
Dill
Guldo Level 1, #45 from Frieza Saga
Power: Physical Attack. If successful, you may also take the 2
bottom cards from your discard pile into your hand.
Well, this is probably the best personality from frieza saga, and
back in
the day Guldo was used in a lot of decks. Today, though, Guldo is
only used as an ally, I haven't seen a Guldo deck in a tournament
for over 1 1/2
years. This level is what makes him so good, getting another two
cards every combat, if the physical attack is succesful. A lot of
times your opponent will hold a block so you can't get the two extra
cards, but that means you will have one more of your physicals be
succesful. Some bad things about Guldo is he only has 3 levels, and
his levels 2 and 3 are not nearly as good as his level 1. Only
having 3 levels hurt him back when anger decks used to rule the
environment, and after that he never really got used again. His
power level isn't that great either, but that isn't that big of a
deal. One of the best personalities never used anymore.
Ratings:
Standard - 2.75/5
Tuff Enuff - 3.25/5 (No anger issues here, but his power is more
likely to
be stopped)
Sealed Deck - 4/5 (One of the best level 1's in the game for an
ally!)
KingBroly
Guldo (Lv.1) - Max Power: 45,000
Power: Physical attack. If successful,
place the bottom 2 cards of your discard pile into your hand.
Back in the day, when only Frieza
had a MAJORLY high power level, this guy with 3 eyes was played...
a lot! Well, until around Cell did you see a major decline in
people using him b/c of his sweet effect. I mean, having more
cards, with a Beatdown deck meant you'd probably do a lot of
harm. But, now back to present. Who plays as him? I really must
know. Well, he's still a good ally, in anger, and regular ally
decks. He may not do a lot of damage, but, you just really want
him in your deck as an ally.
Standard: 2.5/5
Tuff Enuff: 2.5/5
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