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DBZ
CCG Card of the Day
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Carpet Attack Technique
Majin Buu Saga
Reviewed 9.8.2003
Avg. Standard Rating: 2.50
Avg. TE: Rating: 3.33
Ratings are based on a 1 to 5
scale
1 being the worst. 3 ... average. 5 is the highest rating.
Mewfive
Carpet Attack Technique
This attack does 3 stages of damage before modifiers, which come
from
discarding Nons. That is not very amazing. But for each Non you
discard,
this attack does +3 life cards of damage. Now THAT part of the card
has
possibilities. If you can somehow get a ton of Nons in play and keep
them
there long enough to pull a Confrontation/Stare Down and a Carpet
Attack
Technique into your hand, you're pretty much set, unless they have
multiple blocks in hand. That happens sometimes, such is life. Plus,
it is very tough to keep a lot of Nons out in play in today's
enviroment. With each set, more cards are released that discard or
remove Nons.
You could try Hercule with this card. The only thing is it makes it
a little
easier for an opponent to see what is going to happen. I'd use Roshi
or 18
so you can pull Carpet Attack Techniques when you need them.
Building your deck around this card is the only way to get it to
work to its
fullest potential. If an opponent sees what you're up to and BSMs
away
Carpet Attack Technique, you're in trouble because your main method
of
damaging your opponent is gone.
Standard - 2/5. A Carpet Attack Technique deck can catch basically
anybody by surprise - Maybe once.
TE - 2.2/5.
AJC468
Carpet Attack Technique:
An interesting card, that becomes an extremely powerful attack in a
deck with a high non-combat count. While this card is risky to use
unless your MP is hercule, it can become a game winning attack if
played at the right moment. Discarding a bunch of your non-combats
blindly is not a smart move, but after a well place staredown/confrontation/etc
this card becomes an excellent way to overkill your opponent. This
is a desperation card, so only use this card if you know it will win
you the game. Discarding your non-combats is a horrible price, but
it also sets you up for a dangerously strong suprise hit ^_^. With
hercule this attack becomes even better because most of the risks
are gone (besides your opponent's endurance). Powerful yet risky,
carpet attack technique takes a deck built around it (and suprise
hit) to be competitive. Even then, it's still a gamble because you
have to run so many non-combats.
Power: Physical attack doing 3 power stages of damage. You may
discard any of your Non-Combat cards in play. For each Non-Combat
card discard this attack does an additional +3 life cards of damage.
If used by Hercule, you can wait to discard Non-Combat cards until
after you know if the attack is successful or not. Remove from the
game after use.
This card owns! Well after I used it at Worlds I now say it owns, so
there…
At a first glance, most people would pass over this card thinking it
would do absolutely nothing. Discarding your own non-combats to do a
few more life cards? Who would do such a thing? Very few decks can
get non-combats out in massive amounts, seeing non-combats are dead
cards in combat. So… why in the world would I ever pick CARPET
ATTACK TECHNIQUE?
Besides the funny picture and quote, the card is somewhat decent. To
make the card work, you generally need to build the deck around this
card as well as other attacks, like Wednesday’s COTD. Run a whole
bunch of non-combats that help support the cause of Carpet, and when
your opponent is least expecting it, smack him with a Carpet doing
30+ life cards. You can discard the nons that aren’t doing anything
or aren’t needed anymore seeing you just got Carpet off. Besides,
the nons are quite easily regenerated seeing many non-combats like
Peaceful Times regenerate cards.
Stall and don’t get hit too much by attacks seeing you’ll get
somewhat bad hands when attacked with a ton of non-combats in the
deck. Carpet doesn’t really work in any other deck, unless you want
some wacked out Hercule deck with random nons that are just in the
deck for the heck of it.
Overall, a fun card to play with. It is actually really good if used
with a lot of non-combats. Even City In Turmoil can’t slow this card
down.
But hey, it is always fun to say that you overkilled someone with
Carpet…
Oh, and by the way, my ratings are bias…
Standard: 3.0 out of 5.0 (don’t want to get stuck too often with
nons, fast pace here with other archtypes)
Tuff Enuff: 4.5 out of 5.0 (very very potent Overkill weapon, and
definitely one of the best TE archtypes around)
Sealed: 1.3 out of 5.0 (unfortunately, you won’t have many
non-combats to sacrifice to Carpet) ~matthewlow
Andrew
Dill
Carpet Attack Technique
Power: Physical attack doing 3 power stages of damage. You may
discard any of your Non-Combat cards in play. For each Non-Combat
card discarded this attack does an additional +3 life cards of
damage. If used by Hercule, you can wait to discard Non-Combat cards
until after you know if the attack is successful or not. Remove from
the game after use.
This can deal some major damage! I personally would probably only
use this card if I had non-combats out that I wasn't using, or if I
was about to
lose. Otherwise, non-combats are usually better than dealing 3 life.
Plus,
this card is really only good in hercule decks, because who wants to
discard a bunch of your precious non-combats, just to have it
stopped.
Ratings:
Standard - 2.25
Tuff Enuff 2.5
Sealed Deck - 2
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