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Pojo's DBZ Card of the Day
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Frieza
Interplanetary Conqueror
Showdown
Card Ratings
Average Score: 3
Ratings are based on a 1 to 5 scale 1
being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 01.06.06 |
AJC468 |
Frieza, Interplanetary Conqueror:
2, For this turn, your other attacks performed by Aliens do +1
damage.
Ah, Alien allies. Frieza's new level 1 ally supports an Alien team
by providing a better version of the Goku/Raditz ally powers, but
neither of those allies see much, if any, play. Does Frieza's power
improve enough over his predecessors to see some use?
Just barely. Unlike Raditz and Goku, Frieza's power is actually
useful when refocusing. Not only does his energy attack have a
-base- damage of 5, but its one effect is quite similiar to Saiyan
Right Punch in that it increases the damage of all of your -other-
attacks (provided they are performed by Aliens) by 1. What does
this mean? Frieza's power is just as useful when refocusing as it
is when attacking, and this is something that many other allies can
not claim.
The only bad thing about Frieza's power is its cost, which can
sometimes prove difficult to pay. Generally speaking, I'd prefer it
if his power did a few less damage in exchange for a much more
affordable cost of 1, but Frieza fails to deliver in this regard.
When an ally's power costs 2 stages, it better be justify the cost
by doing something fairly remarkable. Frieza's power is just an
attack and a small modifier rolled into one ability, and while it
certainly is good, it doesn't quite live up to the high standards
set by Nappa's level 1 ally. Even the situational use of Tien's
level 1 ally seems more appealing to me if only because running Tien
gives you access to Tien's Help.
The Final Verdict:
Frieza, Interplanetary Conqueror is a must have in every Alien deck.
Why such high praise? Frieza is generally your only choice for an
ally in an Alien deck unless you are running Zarbon or Saibaimen.
Oh...I guess that leaves Dodoria for your main personality. Frieza
is a must have ally in every Dodoria deck. The variety, it kills
me. At least Frieza's Reinforcements can be pretty good in the
right deck. I mean, it is one of the few cards that can be played
at a reduced cost when used with Bulma's level 1 MP. That doesn't
change the fact that Bulma is quite possible the worst MP in the
game right now, but it is neat isn't it? Go-go semi-infinite
Bulma's Angry Barrage! An above average ally in Alien decks, but
just about worthless in everything else.
Note: Frieza's power level is crazy. It jumps by 12,000 in 5
stages, so please keep in mind that your base may decrease by a
large amount when you pay the two stages to use his power. Gotta
love that infinitly scary pl of 500 at 1 above. Very scary.
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GDK |
Frieza, Interplanetary Conqueror
This is an alright ally in the right deck. He adds damage to attacks
performed by aliens and it is a pretty good energy attack. The down
side to him is that his power costs two stages to perform and it
only benefits aliens. But if you are running aliens, there really
isn't too many choices right now, so use him.
3/9
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Rob f |
Frieza - Interplanetary Conqueror
today we review the the first of the alien allies. not much to say
for allies. he has decent power stages for allies, but odds are you
won't be attacking too much with him. his main use is his attack,
which is a 5 for 2 energy attack. it has a bonus effect, boosting
the attacks maid by your aliens +1 damage. as i've mentioned before,
every little damage is important. He works well with either of the
other aliens, and can work well with vegeta, sayian warrior for more
damage. however, dealing 2 stages to an ally might not happen alot.
giving up half of the MP's PUR to do 5 damage is risky.
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