Red Jump Kick
Card Number: 112
Card Type: Combat - Physical
Rarity: Rare
Expansion: Showdown
Card Text:
3 (Physical for 8): If your opponent has 6 or more
stages, this attack gains "Unstoppable."
This card has some serious potential. It’s an 8 for 3
(good) Red (good) Physical (good) that can be
unstoppable (fair) if your opponent has 6 or more stages
(bleh). I never have liked for a card to rely on an
opponent in a competitive setting. Fun purposes is
fine, but for the most part, they don’t do very well.
That is a minor drawback to this card however. 8 for 3
is cheap in this game, considering that just last set
Black had an 8 for 5 and a 7 for 5. So yeah, 8 for 3
isn’t too bad comparatively. With Vegeta it becomes a 9
for 3. But, if you want some fun, use this card as your
discard for yesterday’s card. You net 5 stages and your
opponent weeps uncontrollably. But, for all extensive
purposes, this attack can even be unstoppable. And if
your opponent has 6 or more stages, you’re going to
probably want it to be unstoppable. At least that way,
you have a better shot at dealing damage. Though I wish
it would also have “Unpreventable”. But, we don’t
always get what we want. Anywho, if you run a Red deck,
you should seriously consider using this. At the least
it’s an 8 for 3 physical. What’s bad about that?