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Crazy Man's DBZ Deck Garage
From: MelBrooksfan
Deck: Vinger's Insurmountable Anger
Assault.
MP:
Vinegar Level 1. 60,000-150,000
PUR:2
P:stop physical attack
Battler Lv 2. 155,000-200,000
PUR:3
CCP:+1 power stage D with energy attack
Henchman lv 3. 210,000-300,000
PUR:3
CCP: gain 1 power stage per successful
physical attack
Attacker lv 4. 310,000-400,000
PUR:3
CCP:after successful energy attack recycle
bottom card disc. pile
No Tokui-Waza
I want this to overpower by building
lots of anger really fast. I also want
to use attacks for a secondary method of
victory.
Location:
1X Kami's Floating Island: Draw 1 card when
going into combat
Drills:
1x Red Hunting Drill: after physical attack
recycle 1 card in disc. pile.
Once per combat
1X Red tactical Drill: Anger can't be
lowered
1X Red Rolling Drill: stop 1 life card draw
from energy attack
1X Red Coordination Drill: Draw +1 cards
when entering combat as defender.
1X Red Life attacking drill: all attacks do
+1 life cards D
1X Orange Joint Restraint drill: physical
attacks +4 power stages
Physical Attacks:
1X Raditz Flying kick: triple D
1X Black Hug Maneuver: physical attack,
anger +2
2X Black Jump Kick: 1 life card 1 power
stage D
2X Gohan's physical Attack: physical attack
D, anger +1. raise 5 power stages
2X Red Implosion lunge: +3 life cards D
1XGarlic Jr.'s Kyokaika: 7 power stages D
1X Orange two knuckle punch: +1 power stage
D, +1 anger
1X Red Eye Laser Assault: +3 power stage D,
+2 anger
1X Straining outburst move: 5 life card D
1X Captain Ginyu moves to attack: +3 life
card D, anger +1
1X Red Lunge punch: Physical attack D, anger
+1
1X Red Power Lift: +3 power stage D, stops
next physical atack against you
1X Android 17's haymaker: 5 power stages D
2X Red Front Kick: +1 power stage D, anger
+1
Energy Attacks:
2X Orange Surprise Blast: Energy attack D,
remove opponent drill
1X Orange Palm Blast: 5 life cards D, anger
+1
1X Orange Energy Blast: 5 life cards D
1X red Kienzan Disks: energy attack D
1X Captain Ginyu's energy attack: energy
attack D, anger +2
1X Cell's Dark Attack: 6 life cards D
Android 20's Enraged: 7 life cards D
Physical Defense:
1X Red Knee Strike:stop physical attack,
anger+1
1X orange Fist Catch: Stop physical attack
1X Black Side kick: stop physical attack,
anger+2
2X Black Defensive aura; stop physical OR
energy
2X Black Finger block: stop physical atatck,
raise 3 power stages
Energy Defense:
2X Red Energy shield:stop energy attack,
raise to highest power stage
1X It's the little things that matter: stop
1 lifecard from energy or
physical attack
1X Saiyan Planet Explosion: stops enegry
attack and all enegry attacks for
combat
1X Time is a Warrior's Tool: stop all
attacks for combat
1X Saiyan Energy Defense: stop energy attack
1X Orange Resistance: Stop energy attack, on
next combat turn can use an
energy attack
1X Gohan's Energy Defense: stop energy
attack, anger+1
Other:
2X Red burning stance: all physical attacks
against you add +1 anger
2X Tien's Mental Conditioning: raise to
highest power stage, anger+1, draw
card from bottom of disc. pile
1X Frieza's Power Rage: raise 5 power stages
1X Goku's ready: search deck for 1 card, put
into hand at start of opponents
next turn
1X Android 18's stare down: In combat look
at opponent hand and disc. one card
1X Saiyan Truce Card: Stop combat, user
skips discard phase.
1X Hero's lucky break: get out
non-combat/non-dragonball card from deck
1X Burning rage: Anger+2, recycle bottom 2
disc. cards
1X Earth Dragon Ball 1: raise to highest
power stage, draw 1 card
1X Earth Dragon Ball 2 : opponent(s) change
to 2 power stages above 0
1X Earth Dragonball 3: rdraw 3 cards,
recycle top disc. card
1X Earth Dragonball 4: stop next combat
opponent declares, Anger+2
1X Earth Dragonball 5: raise to highest
power stage, anger+2, draw 2 cards,
recycle top 2 disc. cards
1X Blue Battle Readiness: Search deck for 1
ally, put into play at 3 stages
above 0
1X Goku's Lucky Break: get 1 unused
dragonball from deck
1X Garlic Jr.'s Blackwater Mist; discard
opponent's ally from game, anger+2
1X King Cold's End: if deck has 10 or less
card, pick 7 cards from disc. pile
and shuffle them into deck
1X Red Burning Aura: all attacks from
opponent do -2 life cards or -2 power
stages from rest of combat, anger+1
Allies:
Android 18. 299,000-1,499,000
PUR:1
CCP:Stops first unstopped attack
PIccolo Revived lv 2. 175,000-400,000
PUR:3
P: physical attack, steal dragon ball
Vegeta Determined lv 1: 275,000-500,000
PUR:2
CCP:when Vegeta takes damage from physical
atack anger+1
-------------------
Well, first lets start with your
personality. You see, Vinegar is not the best personality for what you
want this deck to do. You might want to switch him with either Frieza
(Trunks Saga), King Cold (Trunks Saga), or Android 17 (Android Saga, or
if you wait a couple of mounths, you can use the stage 1 Android 17 from
the Android Saga and use stage 2, 3, and maybe 4 from the upcoming Cell
Saga, which would give you a really good personality). You might also
want to change your Piccolo ally to his stage 1 from the
Android Saga. Another thing I see is your
drills. You have to many drills with Red in thier name in your deck,
this is bad, since you can only put one out at a time. I suggest that
you get rid of you Red Hunting Drill and Red Life Attacking Drill from
your deck. Also get rid of your Garlic Jr.'s Black Water Mist. Now, add
2 Krillin's Drill (+ 1 Life Card with each successful attack. More than
1 of these drills may be out at the same time. Saiyan Saga.)
and add a Red Style Mastery (Once per
combat, you may remove the top card from your discard pile from the
game. If you do, raise your anger +1. If that card is a Red style card,
raise your anger +2.) Now, the Red Style Mastery will be a little tricky
to find. I
only have an Orange Style Mastery
myself.
This should improve your deck. The rest of your deck looks pretty evened out. I hope I helped out as much as possible.
- Crazy Man
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