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Crazy Man's DBZ Deck Garage 

From: "Jack Errison" 
To: SuperCrazyMan
Subject: DBZ deck Black Ice
Hello, my deck's name is black ice and my main strategy is survival and my secondary strategy is Dragonball.I am having trouble with saiyan decks.And I'm claiming black tokui-waza. My e-mail is rvarney31@htmailmail.com thanks!! (NOTE: Extra damage using the black style mastery is NOT added into my attacks when I type this)
Total Cards 75
 
Lv1 Piccolo the Avenger TS Power: Energy attack doing 6 life cards of damage
PUR 2 / 120,000-300,000
 
Lv2 Piccolo HT Power: Physical attack doing 6 life cards of damage
PUR 3 / 175,000-400,000
 
Lv 3 Piccolo the Hero TS Constant Combat Power: Your opponent loses 2 power stages whenever he stops a physical attack you perform
PUR 4 / 150,000-600,000
 
Mastery: Black Style Mastery +1 life card +1 power stage normal attacks, black attacks +2 life cards and +2 power stages
 
Battlefields:
1x Gravity Chamber: costs +2 power stages to perform a physical attack
 
Drills:
2x Android attack drill: +1 life card, +2 life cards with every attack that has the name android in it
1x Vegeta's quickness drill: draw bottom card of the discard pile at the beginning of combat
1x Jeice's style drill: stop the first energy attack made against you in a combat ,1 per deck
2x Black smoothness drill: keep 2 cards in your hand at the end of combat
1x Black energy stamina drill: 1 power stage to make an energy attack
1x Goku's capturing drill: dragonballs can't be captured from you
2x Nail combat drill: gain a power stage for every life card you loose
 
Physical attacks:
3x Black Defensive Burst: 3 life cards and stops all of opponents physical attacks
3x Black overpowering attack: +6 power stages and you can't perform any more physicals for the rest of combat
2x Black gut wrench: +4 power stages, choose a random card from your opponents hand and he shuffles it into his life deck and draws a card
2x Goku's battle ready: 7 power stages can't do life cards, lower opponents anger to 0
2x Black physical focus: +1 power stage for every +1 power stage you pay
1x Black swift elbow strike: stops all energy attacks for the rest of combat
1x Black off balacing punch: stops opponents next attack
2x Black side thrust: +3 power stages search opponents life deck for a card and discard it
1x Black driving leg thrust: 4 power stages
 
Energy attacks:
2x Black fore fist punch: 6 life cards and lowers opponents power stages by 3
3x Black energy web: 6 life cards and stops opponents energy attacks for the rest of combat
2x Black turning kick: 5 life cards or stops a physical attack +1 Anger
3x Black knife hand strike: energy attack or stops an energy attack
1x Black jump turn kick: +1 Anger
1x Good advice: 8 life cards -3 opponents anger 1 per deck
3x Black energy blasts: 4 power stages if successful you gain 4 power stages
3x Trunks sword position 3: if successful take a card from your discards and place it on top of your life deck
2x Krillin's heat seeking blast: can't be stopped
3x Tein's solar flare: if successful ends combat
 
Physical Defense:
1x Vegeta's physical stance: stops an opponents physical attacks for the rest of combat
1x Chiaotzu's psychic halt: opponent may only defend for the remainder of combat
 
Energy Defense:
1x Nappa's energy aura: stops an opponents energy attacks for the remainder of combat
 
Non-combats:
1x Black power up: ends combat and raises your personality to its highest power stage
1x Yamcha's good wishes: stops opponents physical attacks for a combat
1x Hero's lucky break: name a non-combat card and search your deck for it 1 per deck
2x Black searching technique: search an opponents deck 2 cards and remove them from the game
1x Goku's ready: search your deck for a card and take it into your hand at your opponets next turn 1 per deck
1x Goku's heart disease: opponent lowers anger to 0 and can't raise it until he places an ally in play 1 per deck
1x Eyes of the dragon: after a successful energy attack steal a dragonball and search your deck for another dragonball and put them in play 1 per deck
Earth Dragon Balls 1-7
 
Combat cards
1x Time is a warrior's tool: stop opponents attacks for the rest of combat 1 per deck
2x Black Scout Maneuver: Name a card and search your opponents deck for all copies of that card and discard them

----------------

Lv 3 Piccolo's power is pretty good, but if you want to make a really good Black Tokui-Waza deck, I would use Trunks Saga Frieza, since all of his Constant Combat Powers power up your attacks further. Stage 3 Frieza is really good with a Black Style Mastery, since he does +2 Power Stages and +2 Life Cards with every attack. Another thing I see is defence, you don't have enough for a survival deck. I would suggest putting in a Nappa's Physical Resistance and some more Energy Defence. Other than this your deck is pretty good. I hope I helped you in some way or another.

- Crazy Man :)

 

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