From: Tonberry215@aol.com
To: SuperCrazyMan736@hotmail.com
Subject: bring the violence
Date: Fri, 23 Nov 2001 12:19:44 EST
this deck relies on the versatility of it's
attacks for defense, so not many
pure defensive cards are required, which
also makes room for more attacks.
This deck deals huge amounts of physical and
energy damage as quickly as
possibe. Here it is:
"Bring The Violence"
Black Goku
Black Touki-Waza
lvl1 IR Super Saiyin Goku 300,000-1,200,000
PUR-1
CCP-you can have different style drills in
play at the same time
lvl2 Goku, The Defender 300,000-1,200,000
PUR-2
P-+2 anger after any combat where i suffer
5+ life card D
lvl3 Goku, The Protector 600,000-1,500,000
PUR-3
CCP-defense shield: stop first energy attack
made on me in combat; cannot
lose more than 1 anger from any card
lvl4 Goku, The Unbeatable
PUR-3
CCP-my energy attacks deal 2 life card D
when stopped
Black Style Mastery-all attacks do +1 life
card and +1 power stage D.
black
style attacks
do +2 life card and +2 power stage D instead.
Battlefields/Locations:
3x Hyperbolic Time Chamber-all physical deal
+1 stage D, all energy deal +1
life card D
Drills:
3x Breakthrough Drill-cards that stop combat
can't be played
3x Black Smoothness Drill-I keep 2 cards at
the end of the turn
Physical Attacks:
1x Goku's Dashing Punch-8 stage D; opponents
anger becomes 0
3x Black Side Thrust-+3 stage D; if
touki-waza name a non-dragonball card and
remove a copy
of the named card from opponent's life deck
3x Black Driving Palm Strike-2 stages D; +1
anger, opponent -1 anger
3x Black Defensive Burst-3 life card D;
stops all opponents physical for the
rest of combat
3x Black Overpowering Attack-+6 stage D; I
can't do physicals for the rest of
this combat
3x Black Hug Maneuver-+2 anger, if EDB 6 is
in play +3 anger instead
3x Black Anger Stance-X stages D; X=total
anger of all players
4x Goku's Battle Ready-7 stages D, can't
deal life cards D; opponents anger
becomes 0
4x Goku's Right Knee Smash-+2 life card D
4x Goku's Physical Attack-draw bottom
discard to hand; if used by Goku may be used
once more this combat
4x Goku's Anger Attack-double D if
successful
Energy Atacks:
1x Good Advice-8 life card D; opponent's
anger -3; remove from game after use
3x Black Turning Kick-5 life card D or stops
a physical; +1 anger
3x Black Energy Web-6 life card D; opponent
can't do energy for the rest of
combat
3x Black Knife Hand Strike-4 life card D or
stops an energy
Physical Defense:
3x Black Side Kick-stops a physical; +2
anger
Energy Defense:
3x Black Rear Spin Kick-stops an energy; +1
anger
Combat:
1x Time Is A Warrior's Tool-stops all
opponent's attacks this combat
3x Black Defensive Aura-stops a physical or
an energy; costs 1 power stage
Non-Combat:
1x Hero Enraged-+2 anger; recycle any 2
cards; remove from game after use
1x Blazing Anger-+2 anger; recycle top 2
cards
1x Enraged-+2 anger; recycle any 2 cards;
remove from game after use
3x Burning Rage-+2 anger; recycle bottom 2
cards; remove from game after use
This deck really doesn't have much trouble
with any decks, it's so damn fast!
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