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Japanese Dragon Ball GT - Episode Summaries Episode 10 - Dance Attack!? Boom-shakalaka!! Dragonball GT Episode 10 Review by Curtis Hoffman We get a repeat of the last few minutes of the previous episode. Pan
wants to talk, as the first worm lunges at them. There is some fighting,
with the worms winning. The Paras can't find the second Ball, and
conclude that the humans must have it on them. And, if the the humans
die, the Paras will be turned into dolls. On planet Ruudo, the High
Priest -- Mochimochi -- is given some prisoners to turn into dolls --
the power from the prisoners is given to Ruudo-sama; the dolls get
tossed into the urn, and the liquid level in the filter flask rises a
bit. The Paras start cheering for the humans to win.
Eventually, Gokuu tries bareback riding on one worm, and falls down
into its hole. This lets Gokuu push the worm up and free of the ground.
He trashes the worm. The three heroes now fly into the holes and do
much serious hurt on the worms. At last, there is a very big pile of
unconscious worms. The Paras applaud them. Bonpara asks if the
humans have one more Dragon Ball, and to hand it over. Pan demands
the first Ball back. So, the Paras go into a dance pose. The worms all wake up, and attack Bonpara. With the villains' concentration broken, the music and light show ends, the spell wears off, and the heroes can now promptly kick Bonpara into the ceiling. Pan declares the villains to be scum. The Paras are tied up. Gokuu eats while Pan, Gill and Trunks search the alien ship for the missing Dragon Ball. Trunks gives up and steps outside. Then, the ship's controls start flashing, gaining Pan's attention. The computer (which sounds just like Akumaku from KO Beast Century) announces that the ship is launching to return to Planet Ruudo now. And, it does so, to Trunks' and Gokuu's horror. |
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