Pojo's Dreamblade Site
Dreamblade Home
Message Board
Dreamblade News
Mini of the Day
Rolf's PDF Spoiler
2-4 Player Board
Upcoming 10K Tourneys
Button Ads
or other text.
|
|
Pojo's
Dreamblade Mini of the Day
Image from
Wizards.com
|
|
Screambent Lunatic
Madness
Base Set
Reviewed August 17, 2006
Constructed:
Sealed:
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
|
Drizer |
First of all,
welcome to the first Mini of the Day of
Dreamblade here at Pojo.com. I hope to be doing
reviews as often as possible. My name’s Drizer,
and today we’ll be reviewing…
Name: Screambent Lunatic
Spawn Cost: 9
Aspect Cost: 3
Type: Madness
Set Number: 45/96
Set: Base Set
Rarity: Rare
Power: 4
Defense: 7
Life: 12
Costs:
The usual total of the dice rolled is 8. The
creature screams in just 1 over the average
roll. While I believe that the aspect cost
usually only applies to early game, it still has
an aspect cost of 3, which is quite a hefty
extra cost to pay. Assuming that none of the
creatures died last turn, your going to need at
least a combined total of 9 to be able to
summon.
Stats:
This creature rolls a total of 4 dice while
attacking, an alright cost to power ratio (yeah,
even DBM has cost to power ratios, go figure) I
myself would expect a solid 5 dice roll for at
least a 9 cost creature, so it’s a little under
the average of dice to power ratio.
The defense of the creature is very nice, your
opponent has to do at least 7 damage to even
disrupt this thing. I like to call creatures
with a high disrupt cost a “tank” because it
will take at least 2 minis to kill it (unless
your dealing with something big such as Noble
Dragon)
Life:
This will take 12 to kill, an ideal creature to
throw in that nice big 5 point scoring cell. Use
someone with an advance ability and get him in
the 5 pointer. Even if he does die, you get to
roll 4 dice for a deathblow, which should be
enough to take out one of the opponents
creatures also.
Other Abilities:
Blade:
(1) Wail- Roll 2 initiative dice and add their
totals together. Banish (send to reserves) each
creature with exactly that spawn cost.
I love the blade ability of this guy, even
though it may be risky. If you feel lucky, (or
don’t have any other creatures to attack with)
and you can make a attack, try this out, it
could come up in a big way.
Overall:
This mini could be thrown in for 1 slot, it’s a
nice addition to a madness warband.
Constructed: 3.5/5
Sealed: 2/5 (High costs…)
‘Till next time,
Drizer
|
That Guy That
Plays DreamBlade |
Ok so for those
that don't know me, I'm new to all things
minatures. The local store in which I play
YuGiOh at got demos for this game a couple weeks
before its released. My favorite aspect is
Passion despite it being inferior to some other
aspects. Oh well, lets see what we have here.
Today, I get to help review Screambent Lunatic.
Off the back, he's a Madness piece with a
spawning cost of 9 (the aspect cost won't matter
too much for him) very few warbands will pack
more than two 9+ characters. I just so happen to
have him in my testing warband with a Doomsinger
as well. He has a power of 4, which I think is a
little understated for him, but Madness pieces
in general tend to have characters with lower
than average power. With 7 defense and 12 life,
he blends in with the other Madness minis. Not
too special alone, but lets check out his
effect.
His effect, Wail, is a very unique one as it is
the only one in the base set that rolls
initiative dice to determine its effect. You
roll two of them, and all the creatures with a
spawn cost equal to the sum of the dices' rolls
go back to your reserves (get banished). This
effect gets risky as it effects both players.
Its impossible to predict the outcome, so the
best time to play this is late game when the
opponent has more figures in the dreamscape.
That way, its more likely that you're opponent
will have banished pieces. However, if you bring
it out at a different time, make sure that when
you attack, you're attacking with another piece
that has a better blade ability. Overall a
decent piece, but a rare....meh, don't think its
that good.
Constructed - 3/5 , it has its uses, but stick
to Doomsinger for Madness
Sealed - 2/5, you usually only want to play him
if your Madness pool is good
Artwork - 4.5/5 , looks like something out of
Silent Hill
|
|