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Dreadmorph Ogre
Fear
Reviewed August 28, 2006
Constructed: 4.35
Sealed: 3.65
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
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That Guy That
Plays DreamBlade |
Dreadmorph Ogre
Today we move on to Fear Week, which by most
people is the second best aspect as of the first
set. For his 11 cost, he is the biggest
character Fear has at its disposal. Its only
rival would be Eater of Hope, who has better
stats, but also has Appease (tributing a piece
to play it). 6 Power is average for most of the
heavy hitters. Noble Dragon and Axemorph Demon
have the same power. As far as 10/13, its fairly
average for its cost as well. Average, average,
so what makes this character worth running? Lets
see the effect. Oh Boy! Multi-Blade Expel!! Fear
is the master of moving opposing pieces. Expel
allows the user to move an opposing piece to any
adjacent square as long as that piece was
engaged. This can move it out of a scoring cell
on off initiative to win it, or it can move it
into a cell with another one of your characters
(especially Friday's piece), so you can battle
it with your other big guys. Basically the
complete opposite of Skirmish. Being able to use
this sweet ability multiple times is a big plus.
Try it out with any Fear warband, you'll see the
results.
Constructed - 4/5 , big characters usually have
a big impact on the game unless they come out
too late in the game. this one is no exception
Limited - 3/5 , big chracters are less playable
in this format because of not always having
pieces that help easy spawn point gain. still a
great piece.
Artwork - 5/5, just amazing....
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King
Sephiroth |
"Dreadmorph
Ogre"
We might as well call this week "Cookie Cutter
Week", as these next few pieces that we'll be
reviewing are seen in the infamous "Chessmaster"
warband that appeared as a winner in the GenCon
1K event.
Initially, this creature seems like a great
beatstick that could be a good addition to any
Fear warband. Compared to his so-called
"counterpart, "Noble Dragon", he is quite good.
For one less cost he has the same power and same
ratio of defense-life. Already he seems better
than the noble one....but where his success
lies, is in his ability to freely move his
opponents pieces around the board.
Paired with Valor, Expel can be a deadly
ability. Being able to set up your opponent's
monsters for a quick Skirmish into their newly
occupied cell can be devastating to your
opponent's strategy. Because of the Ogre's
massive power, he can easily get the multi-blade
ability off plenty of times, especially when
coupled with creatures like "Hawk-Eyed
Instigator" or "Thunder Sultan".
Overall, this guy is one of the most solid
creatures in the game, especially since good
expensive creatures are few and far between.
This guy is a MUST in any competitive Fear
warband.
Overall Constructed: 4.5/5
Overall Sealed: 4.5/5
Artwork: 2/5 (As much as I'm up for ugly-looking
creatures, there's not much detail in this
guy....)
|
Charninja |
Dreadmorph Ogre
Hmmm... yeah. This guy is dreadful in name only.
Well... sort of. Bah, you know what I mean.
Let's see... 6 Power? Ties with Noble Dragon,
which is effectively this guy's rival. This guy
has the advantage in Life, but loses out with
one point less Defense than Big Blue. Also,
while Noble Dragon costs one more base spawn
point, his aspect cost is one less, so
hypothetically speaking, Mr. Ogre is a smidgeon
harder to spawn if you aren't going hardcore
Fear. Thing is, that only really gives the
Dragon an advantage in Sealed or Limited, since,
frankly, hardcore Fear is roughly tied with
hardcore Valore, both of which are only a teensy
weensie bit behind Chessmaster (using BOTH Fear
and Valor's movement abilities to dominate the
board instead of beating down, like Passion
probably would).
The thing about Dreadmorph Ogre isn't his stats
(good as they may be), but rather, his ability.
MULTIBLADE EXPEL PWNZ JUR 50U1 N00B! For those
of you just beginning, Expel is the opposite of
Skirmish, where instead of moving an engaged
ally, you shunt an engaged enemy. Unless your
opponent is engaging Ogre with at least three
units and you DON'T have a bit more in the way
of support, you can pretty much clear your
opponent away. Done as the second turn player or
combo'ed with Scare, and that cell is yours.
Certainly, there are several other Expellers,
and Scarers, but none of them have it as a
multiblade OR have quite the stats of Senor
Snakeback. Until and unless WotC brings out an
even MORE kick rear heavy, this guy is your top
spot. The only reason I can think why he
wouldn't be is that you REALLY like Ekkyon
Wayfarer or Eater of Hope, but in my humble
opinion, neither is really near this guy.
To recap:
+Nice Life
+Decent Power (would have killed for it have 7
though)
+See "MULTIBLADE EXPEL PWNS JUR 50U1 N00B!"
-Uhh... hmm... well... I guess that... his
sculpt COULD be just a bit better... maybe...
T_T
Constructed: 4.5/5 You play Fear, you have this
guy, you play this guy. No arguments.
Limited: 3/5 Little harder because of the double
aspect cost, but really, I would be surprised if
you REALLY could not get him out at all.
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