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Pojo's Dreamblade Mini of the Day


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Eater of Hope
Fear


Reviewed September 22, 2006

Constructed: 4
Sealed: 3

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating
 


Charninja

Eater of Hope

I have always wanted to know what hope tastes like, but I am kinda afraid to ask him. I guess that is rather the point...

So let's see... massive stats? check. Nifty sculpt? In my opinion, check. High cost? Double check. Sounds like major beatstick material to me.

And... that's it. That is all he does. Nothing else. The only reason he might be better than Axemorph Demon is because he can actually take a punch, and even then, it really depends on your play style. Most people are just going to opt for the Ogre, because, as I am quick to remind EVERYONE WHO WILL LISTEN, multiblade expel makes God whimper.

There is something else though. Since it is HIGHLY unlikely you will be paying 10FF in the first few turns, you will most likely have a Cannibal Pariah or Zombie Enforcer (if not both) who is just kinda wandering around, seeing if there is an open cell to take and just being a general nuisance. Once you do get the points to summon him, you can make that weenie do something useful like, like give Mr. Kobayashi a quick little snack before he proceeds to wreak death and destruction upon all who dare to challenge him and his master. Add in Carrion Spiker from last week, and maybe Knight of Autumn Gate for even more feasting, and we have a pretty good team of people who excel at smashing faces in.

Could it stand against Chessmaster? Anecdotal evidence says yes, but I have yet to hear it taking a major tournament. And honestly, I would be rather pleased if it did.

Constructed: 4/5 Obviously, you don't just put this guy into any ol' warband. I mean, you could, and he might actually be helpful, but he would be SO much more helpful if he teamed up with Carrion Spiker and KoaG like I said.

Limited: 4/5 Yeah, yeah, same score, but the fact remains, you are gonna have something wasting space by the time you get to summon him, and once you do, he is gonna be laying waste so well, you won't care what his score was.
 


Rolf the Ruf

Eater of Hope

10FF

P: 7

D/L: 10/15

Appease


We shift gears to close out the week and look at the fattest fatty in the game. Holding that title is Fear's aptly named Eater of Hope. I say aptly because when you sit this bad boy down in a juicy scoring cell, your opponent's hopes quickly begin to fade. There are two essential components to winning this game -- seizure and control. You seize the field by establishing presence (i.e., get your pieces into scoring cells and force your opponent's pieces out). You control the field by maintaining presence. The simplest ways to do this is to stake out a crucial piece of real estate and refuse to be moved. Eater of Hope is one of a very few creatures that are extremely difficult to move, and with the biggest life total in the game, nearly impossible to kill. Only three creatures (all Valor) have a higher defense and only one point higher at that. Only the Malborn Croc equals the Eater's 15 points of Life. But not only does this Titan hold its ground, it also throws down a 7-die attack -- which goes a long way toward clearing its cell of pesky enemies. The price for all these outrageous numbers is an appease cost, but with a Cannibal Pariah and 10 spawn, he costs no more than the Noble Dragon. And appease can be turned to your advantage by throwing in a Carrion Spiker or two. So grab yourself one of these fatboys, invade and occupy. One word of caution however, if you see the Dragon coming your way, run! Big Blue is a true giant killer. The best way to deal with that nasty buzzkill is to swarm him with smaller creatures.

Constructed: 4/5

Sealed: 3/5 (Fatties are harder to manage in Limited and his double aspect doesn't help.)
Artwork 3/5 (Looks like a giant caterpillar whose attempt to become a butterfly went horribly wrong!)
 
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