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Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site
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Toel, Vizier of
Hope Base Set
Date Reviewed: 4.16.04
Constructed
Average Rating: 3.48
Limited Average Rating: 3.57
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Christine
Gerhardt
* game store
owner in CA, ShuffleAndCut |
Toel, Vizier of Hope
I like this guy. He seems weak for a 5 drop, but his
ability is what makes him valuable. Basically, he
makes your creatures unattackable by the general
population by untapping them each turn. Your
opponent will need some specific removal to deal
with your guys. In the meantime, you've hopefully
dealt some significant damage. Also, this guy will
definitely draw some fire. Your opponent will
probably jump through hoops to take this measely
2000 guy out. That means less removal that will hit
your big guys, always a nice thing.
In limited, this guy is insanely good. Again, your
opponent will do anything to get rid of Toel, as he
is most likely making their life miserable. If they
can't deal with Toel, it could significantly tilt
the game in your favor. A high pick in draft and a
definite play in sealed.
Constructed: 4
Limited: 5
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DeQuan
Watson
*
game store owner (The Game Closet - Waco,TX)
* Scrye writer since 2002 |
Toel, Vizier of Hope
This is a really small creature at a mere 2000
points. And since it cost five mana to play, you
have to expect something good out of it. Well, it
definitely delivers. Having the ability to untap ALL
of your creatures at the end of every turn is
definitely something special. You can keep your
heavy hitters out of danger from oncoming attackers.
It really makes your opponent work to kill your
team.
Rating: 4
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Ray "Monk"
Powers
*DCI Tournament Organizer
*Game Store Owner (Gamer's
Edge)
|
Toel, Vizier of Hope
Toel is one of those guys that looks good on paper,
but after you play him for a while, realize he’s
overrated for his cost. The ability to untap at the
end of each turn makes you less susceptible to
attack from opposing creatures, but most opposing
creatures want to attack your shields anyway, not
you. There are blockers of course, but blockers can
still block, so all in all this guy seems like a
good idea gone bad.
Constructed: 2
Casual: 1
Limited: 2
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Hydromorph |
Toel, Vizier of Hope
Finishing my week of picking the cards, we have Toel,
Vizier of Hope. Is it just me, or does this ability
seem like it should be on a rare? Creatures that
untap at the end of your turn are good. Creature
that give all your other creatures this ability are
even better. Imagine Gran Gure, and other blockers.
They can attack tapped creature, and still protect
your shields during your turn.
Toel is waiting to be broken, and even though it
dies to nearly every removal spell, I still think
it’s an amazing card in it’s own right, even with a
measly 2000 attack. Combined with Unblockable
creatures and blockers, it could be devastating.
In draft, it’s absolutely amazing. If your opponent
can’t deal with it, they’ll quickly find themselves
in a tight and nearly inescapable situation. Still
not a first pick, but an early one, and a quick
staple.
Constructed- 4/5
Limited- 4/5
|
The Antman |
Toel, Vizier of
Hope- Uncommon
Well people... Today hasn't been a good day for me,
but that means it is a good day for you because this
is my thierd CotD that I have done today =/ so
expect to see a lot of me next week. For today we
have Toel, Vizier of Hope which is one of the most
interesting cards that I have seen and possibly
better than Urth, Purifying Elemental O_o.
Our Buddy Toel here may not be a big power house at
5 or a great blocker, but he does have one thing and
that is support. Not many people see it but Toel
have one of the best effects in the game, and only a
uncommon? who knew. His power lets you untap all
your creatures at the end of your turn meaning that
ALL of your creatures are pretected from attacks,
your opponet will have a very hard time trying to
destroy your King Depthcon or Explosive Fighter
Ucarn. If your still skeptic, just think about it,
Your blockers can still attack a blocker and be
ready to block the next turn, your creatures are
immune from attacks as I said before, this card is
in my oppinion a little undercosted even.
Constructed- 4.9/5 it would have gotten a 5 if it
was stronger in means of attack or costed less
Limited- 4/5 a little worse here because of the fact
that you probably won't have more than 1 big guy in
your deck making it harder for this guy to be useful
final though- Play him in constructed if you are
going Light but in limited only pick him if he is a
late pick
|
Otaku |
Name:
Toel, Vizier of Hope
Type:
Creature
Civilization:
Light
Race:
Initiate
Cost:
5
Power:
2000
Effect:
At the end of each of your turns, you may
untap all your
creatures in the battle zone.
Flavor Text:
“Vizier of Hope, arise.
Your singing voice is a breeze of dawn.”
–Hanusa, Radiance
Elemental
Mana#:
1
Set/Card#/Rarity:
Base Set. 22/110, Uncommon
Attributes:
A Creature of Light, so obviously you need to tap
at least one Light mana to summon it. It is one
of the five Initiates, which currently doesn’t
affect how it plays. It costs 5 to summon, but
has only Power of 2000. As usual, we hope the
effect is worth 3 mana.
Abilities:
The effect lets you untap
all your creatures at the end of your turn. That
is pretty good-you can attack with everything that
can attack, then untap
it all so that they can’t be attacked (and
blockers can still block).
Uses/Combinations:
If slayers are common in your area, then this is a
lifesaver-most monsters can’t hit what isn’t
tapped.
Ratings
Newbie Format:
3/5-Usually he only threat to your big guy is your
opponent’s big guy, or a removal spell. This
protects form the former.
Standard:
2/5-Most blockers aren’t used for attacking, and
burning five mana on
something a Crimson Hammer can nuke seems like
poor resource management.
Limited:
3.5/5-Less removal means battle is how most of
your monsters will buy it-this makes it almost
impossible for that to happen.
Summary
Good concept, poor execution. Too much mana for
too fragile a monster… remember, if it goes, its
effect is gone too.
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Stegyman |
Toel, Vizier of Hope
Early untapping=good.
Toel, Vizier of Hope: Light Creature, 5-Mana, 2000
attack. Ouch, huh? The text says that: At the end of
each of your turns, you may untap ALL of your
creatures in the battle field. woot!
Should you play this? I say it depends. Light is a
very defensive color, so hardly anything really
attacks. However, in Light/whatever, Toel becomes
more of a use. Your opponent can only attack your
monsters directly if they are tapped, but if they
are untapped then they are safe. Toel forces your
opponent to use creature removal spells to get rid
of your own monsters (minus his/her own Blockers, of
course).
Pros: untaps ALL of your creatures, chump Attacker
Cons: measely 2000 Attack for 5-Mana
Light/Fire would benefit most from Toel, since the
attacking Fire monsters would be safe from your
opponent's monsters. In Limited this card is okay
since your deck will probably contain mostly
creatures anyway, and having them untap after they
attack is pretty good. Not a high pick, but it beats
out other cards.
Tournament: 2.5/5
Limited: 2.5/5
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