|
|
|
Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site
|
|
Spiral Gate Base Set
Date Reviewed: 4.23.04
Constructed
Average Rating: 3.91
Limited Average Rating: 3.91
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Scott
Gerhardt
* Game Store owner in
CA, ShuffleAndCut
Multiple M:TG Pro Tour Appearances |
This is the best
removal blue has. It's cheap, and it can send an
opponent back a turn, or let you punch through when
you need to. I like Spiral Gate a whole lot in a
fast deck. In
limited, it's just as good. Just bounce and
win.
Constructed:
4
Limited: 4 |
DeQuan
Watson
*
game store owner (The Game Closet - Waco,TX)
* Scrye writer since 2002 |
Spiral Gate
Spiral Gate is OK, but a lot more players seem to
prefer Teleportation. The plus side though is that
Spiral Gate does have shield trigger. It also only
costs two mana.
Worthy. Nothing special, but still worth playing.
Rating: 3
|
Ray "Monk"
Powers
*DCI Tournament Organizer
*Game Store Owner (Gamer's
Edge) |
Spiral Gate
I think this card is very undercosted. Too many Red
and Black cards have Restrictions when they enter
play. Something like Spiral Gate severely sets them
back. And heaven forbid it triggers off a Shield
Trigger, then its set them back two turns, since
they can’t just recast it that turn, and next turn
it will have summoning sickness. I am a huge fan of
this card and highly recommend it.
Constructed: 5
Casual: 3
Limited: 5
|
The Antman
|
Hi I was bored so I
decided to do another CotD, Spiral Gate =/
Spiral Gate- Common
Hi peoples its The Antman again for another review.
This week we have Spiral Gate, which is in the deck
that I made for one of pojo's books coming up (I
hope Bill accepts...). Anyways on to the review.
Spiral gate is a great card because of its chance
for a free bounce or a cheep one card bounce. Yah I
know what all of you are saying, "I'd rather play
Crimson Hammer instead" well sure you can destroy a
week little creature with this, but wouldn't you
rather bounce your opponents King Depthcon? or their
Explosive Fighter Ucarn? Heck for even more fun
Bounce your own Aqua Sniper for more bouncing next
turn ^.^, I'd have to say though you will probably
use this card more from your hand rather from your
shield zone because you will be able to control when
you play it, which is a very important thing you
have to remember when you play this card. Play it at
the wrong time and you could be facing something
even worse.
Ratings:
Constructed- 3.5/5 if It didn't have shield trigger,
and costed one less I would like it a lot more
Limited- 5/5 Any removal is good
Final Thought- use this card wisely other wise you
will regret using your mana for it instead of
playing that King Depthcon
|
Hydromorph |
Spiral Gate
Spiral Gate is a simple, well designed card that can
muck up your opponent’s plans horrible. Bounce is so
awesome in this game since it’s so flexible. You can
stall, bounce a blocker to bust through to the
shields, bounce your own come into play ability
creature, and shield trigger to save you the game.
All in all, it’s designed to mess up your opponent’s
plan, and usually sets them back a turn or so.
The card isn’t overly flashy, and doesn’t do a lot
on it’s own, but bounce is just that good in the
game right now. If you’re running water, run 4, it’s
about that simple.
In limited, awesome trick. Nice Shield Trigger or
assistant card. Bounce isn’t as strong here since
the decks are more random however. Don’t be afraid
to nab it early, but it can go about as late as turn
6 before they get picked off.
Constructed - 4
Limited - 2.5
|
Otaku |
Name: Spiral Gate
Type: Spell
Civilization: Water
Cost: 2
Effect#1: Shield Trigger (When this spell is put
into your hand from your shield zone, you may caste
it immediately at no cost.)
Effect#2: Choose 1 creature in the battle zone and
return it to its owner’s hand.
Mana#: 1
Set/Card#: Base Set, 40/110, Common
Attributes: This is a Spell card (duh), and it’s an
easy one to cast: just two mana! Not only that, but
it’s even a shield trigger: that is never bad (since
it only adds one mana to the cost and you can always
choose not to So does this mean its effect trash?
Abilities: Not a chance! This is one of the best
spells out right now. Send a creature in play back
to the hand. Obviously, when using this against your
opponent’s creature, it is less effective than
killing it outright, but there are some nifty tricks
you can pull with it.
Uses/Combinations: The obvious is setting your
opponent back a turn-they have to re-summon their
creature, wasting mana and having summoning sickness
again! Remember, if it comes up as a trigger, it’s
cheap enough to save, but if there is something
worth hitting, go for it: it’s not like they can
re-summon it that turn (once you start attacking,
you can’t cast any more spells or summon anything to
my knowledge). Also, this is good for taking care of
creatures with annoying “when they die” effects. The
most obvious would be Mighty Shouter and similar
creatures that become mana when they are killed.
Trust me, they begin to add up fast. Finally, you
can use it to return useful coming into play effect
monsters to your hand. Just be careful not to do
that for your opponent.
Ratings
Newbie Format: 4.5/5-Just be cautious when
confronting Rothus…
Standard: 4/5-Nice and cheap: bounce them away then
bust a shield.
Limited: 5/5-Hello! Blue seems a good choice for
this format: inexpensive blockers and multiple good
shield trigger spells. In Draft, take it even if you
aren’t going for Blue-you don’t want your opponent
to get it!
Summary
One of the top creature removal cards in the
game-but remember, it’s only a set-back when used
that way. Its true value comes from versatility.
|
Stegyman |
Spiral Gate
I love bounce.
Spiral Gate: Water Spell, 2-Mana, Shield Trigger.
Cheap, huh? This card says: Chose one creature in
the battle zone and return it to its owner's hand.
Very combo-able.
Is this play-worthy? Oh, yeah! I personally play
Fire/Water and I run 4 Spiral Gates. First of all,
it's a Shield Trigger, and Shield Triggers are
awesome. Second of all, it's only 2-Mana! TWO! And
you get to chose any creature in the playing field,
not just your opponent's creatures. Let's say you
played Rothus, the Traveler. You can play Spiral
Gate, send Rothus back to your hand, and play it
again (provided you have the Mana) and force your
opponent to destroy another one of his/her own
creatures. In the early game, you can Bounce your
opponent's cheap Blockers while your cheap attacks
get in some direct shield hits. And, if I haven't
already said enough, you can force your opponent to
lose a turn if you Bounce a creature back to their
hand, since they would have to re-play that creature
next turn and it couldn't attack (summoning
sickness).
Pros: only 2-Mana, Shield Trigger, ANY creature
Cons: ...seriously
Play this card if you are playing Water at all. In
Limited this card mizes, since you can bounce your
opponent's "big creatures" and force them back a
turn.
(until I see a broken card, like a 4000 attack,
Double Breaker, 1-Mana Creature that can attack the
turn you play it, I doubt I would give any card a
score greater than a 4(minus Limited))
Tournament: 4/5
Limited: 4/5
|
|
|
|