|
|
|
Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site |
|
Engineer Kipo
Evo
Date Reviewed: 7.9.04
Constructed
Average Rating: 2.75
Limited Average Rating: 2.50
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Rob Miller |
Rumble Gate-Fire
Civilization, 4 mana, and “Each of your creatures
gets +1000 power until the end of the turn. Each of
your creatures in the battle zone that can attack
creatures can attack untapped creatures this turn.”
This card is the reason that red could stand a
chance against any other deck. You get your rush
going early then they start to bring out creatures,
that’s where this card comes in. I think this deck
goes well with any red deck you can find room for it
in. I would not suggest using this card over Tornado
Flame, Crimson Hammer, and perhaps Burst Shot, but I
would suggest you use it. It makes your Armored
Blaster Valdios a 7000 creature, which is definitely
a good thing. With this every creature becomes a
Gatling Skyterror, not something most people what to
play against.
Constructed-3/5: Excellent for straight red, so-so
for anything else.
Limited-2/5: Won’t help unless you pulled a high
level creature to use it with. |
Stegyman |
Engineer Kipo
Engineer Kipo: Fire Creature, 2-Mana. When this
creature is destroyed, both players send a card from
their Mana zone into their graveyard. Ouch.
At Origins I saw Mana Destruction getting pretty
popular--one guy even managed to go 4-1 in a
tournament(losing only to me, of course =P). He
played Bolzard Dragon, Mana Crisis, Horrid Worm, and
Bombersaur, but I'm not sure if he played Engineer
Kipo. It's a pretty powerful deck and can really
slow you down if you're not playing Nature yourself.
Engineer Kipo just adds fuel to the fire and, on
turn 3-4, can be swinging for your opponent's
shields while your opponent has to think of either
destroying it or watching or slowly diminish his/her
shields.
In Limited this card is good as it's only a Common,
so you can nab multiples of it. Mana Crisis
shouldn't be THAT hard to nab, so 1-3 of those would
be good too. Heck, you may even manage to draft a
Bombersaur or even a Bolzard Dragon. Maybe tech in a
few Darkness cards for a surprise Horrid Worm or
something ;x
Tournament: 2/5
Limited: 2.5/5 |
Gordon
Kane |
Engineer Kipo
-- If you've every played Magic, you know that Mana
Destruction is an evil archetype to play or play
against. One would think a game like Duel Masters,
which borrows heavily on previous Magic concepts,
that Mana Destruction would be equally evil
- but it isn't. In Magic, the 60 card deck has
around 24 mana sources. In Duel Masters, the 40 card
deck has potentially 40 mana cards. That makes it
hard to slow your opponent down by blowing up mana.
There are but a few cards in the current DM
environment that only blow up your opponent's mana -
a spell for 4, a shell for 9, and a dragon for 6.
Kipo (and his big brother, Bombersaur) opts for the
symetrical method of destroying mana - you both
lose.
Right now, it just doesn't make sense to play this
card - sure, your opponent might opt to stay away
from it for fear of losing some mana, but eventually
they will deal with it and stabilize from the damage
dealt.
Even if you are playing Fire / Nature (with Nature
allowing you to pull ahead of your opponent with
regard to mana in play), you still are playing 1
card to decrease both of your mana pools by one --
why not use that card slot for something that gets
you ahead of your oppoents - rather than keeping you
even?
Constructed 1 / 5
Limited 1.5 / 5 |
Fish
& Chips |
Engineer Kipo- Fish
and Chips with Onion Rings including Darkmaster
Hey Everyone! Today we have an interesting card
called Engineer Kipo, and a new member named
Darkmaster. His first review is on here. To the
Review!
Card Name: Engineer Kipo #40/50 EVC
Civilazation: Fire
Race: Machine Eater
Mana Cost: 2
Rules Text:
When this creature is destroyed, each player chooses
a card in his mana zone and puts it into his
graveyard.
Power:2000
Set: Evo-Crushinators of Doom
Fish's Review
Engineer Kipo, huh? OK let's see. This card is
decent in red rush and mana destruction decks. Many
of Red rush's creatures are all low amount creatures
anyway, and destroying mana could give you the edge.
Combine him with Bronze-Arm Tribe and you make up
for what you lost. By himself, he's not as good.
Destroying your own mana could possibly put you in a
bad spot, and against a green deck, he's useless.
Mana Destruction does only set your opponent back
however. What I'm saying is, losing mana isn't a big
problem in Duel Masters. Any card can be used for
mana, making him more of a minor annoyance than a
big problem. He is, however, a decent rush creature
because of his low mana cost. I'd put 1 or 2 in a
red deck.
Pros: Cheap mana destruction, good red rush
creature.
Cons: Destroys your mana also, mana destruction
isn't that big of a problem unless you do it in mass
quantities.
Construted: 3/5 If you build a deck around him he
might just work for you.
Limited: 1.5/5 Your chances of getting the right
cards in your deck to make him useable is just way
too low.
Chips' Review
Today we are reviewing a card from the fire
civilization of ECD named Engineer Kipo. This card's
mana to power to effect ratio is equal if not better
than the cost or power of this card. This card's
effect can be good if activated at the right time
otherwise it's just not that good. It would work
very well in a fire and nature mana destruction deck
where you could just play Bronze-Arm Tribe after
Kipo is destroyed and you get your mana back. This
creature is also good in swift attack decks because
it takes 2 mana and has 2000 power. Overall it's
okay but I would only use 1 or 2 in a red deck
The Pros:Mana destruction, 2000 for 2 mana
The Cons: Destroys own mana too
Constructed:4/5 If you build a mana destruction deck
this card fits well in that sort of deck Limited 1/5
This is just not usable in this format of gameplay
because you need to build a deck around this card
for it to be useful
Onion's Review
mmmmmmmmmmmmmm me got a taste for mana destruction
^_^
ok today's card of the day is Engineer kipo heres
what it does
Name: Engineer Kipo
Cost:2
Race: Machine Eater
Civilazation: Fire
Type: Creature
Rules Text:
When this creature is destroyed, each play chooses
one card in his mana zone and puts it into his
graveyard.
Flavor Text:
"Perfect. Fine. No problem. It's a piece of cake to
disassemble these Water machines."
Power: 2000
Mana Number: 1
Artist: Seki
Rarity: C
Collector Number: 40
ok Kipo by himself is horriable it doesn't do much
but delay one turn but if you can create a deck on
it (Look in the Duel Yammers I'll make one) then it
should be good, also know that if you play him you
should use green to fix up the damage.
Pro: Delay for one turn, cheap 2 for 2000 with a
nice effect is good.
Cons: by himself he's ubber crap, could screw you
over.
Construted: 2/5
Deck based around hi effect: 4/5
Limited: 2/5
Rings' Review
hello readers, Rings is back on, and the card of the
day today is Engineer Kipo. to tell you the Truth, I
don't even know what this card does. If you don't
know either, just look at it's stats.
Name: Engineer Kipo
Cost: 2
Race: Machine Eater
Civilization: Fire
Type: Creature
Rules Text:
When this creature is destroyed, each player chooses
a card in his mana zone and puts it into his
graveyard.
Flavor Text:
"Perfect. Fine. No problem. It's a piece of cake to
disassemble these Water machines."
Power:2000
Mana Number: 1
Artist: Seki
Rarity: C
Collector Number: 40
Oh a 2 for 2000, nice, and a added effect let's look
at it, the Rules Text
say: When this creature is destroyed, each player
chooses a card in his mana zone and puts it into his
graveyard. I guess that's ok, but if you play this
on your 2nd turn, and your opponent destroys it
somehow, you might get mana-screwed, but the effect
goes to your opponent to, so i guess it's all equal
in the end, this card is somewhat like Artisan
Picora, except Artisan Picora, is a 1 and Engineer
Kipo, well isn't. Well let's check out the Goods,
and the Bads.
The Goods: 2/2000, Destroys your opponent's mana,
common(easy to get)
The bads: destroys your own mana
Rating: 4/5 just because something destroys youyr
own mana it doesn't make it bad, but i gave this
card a 4/5 because if your waiting on your gattling
or bolshack, or Metalwing, you need as much mana as
you get.
Darkmaster's Review
The card is good for mana destruction but weak so I
give it a 2.
Ok....... We all had different ideas about that
card. If you want to e-mail any of us doi it at
(Fish) chrestoman1@comcast.net , (Chips)
chrestoman2@comcast.net , (Onion) exaltedangel_15@hotmail.com
, (Rings) zaboomafoo_108@hotmail.com , (Darkmaster)
DrgnSpnx@aol.com
|
Knives101 |
Engineer Kipo
For two mana Engineer Kipo makes a good rusher. A
Kipo or two can force your opponent to wait until
turn seven or eight to cast cards like... Holy Awe,
Burst Shot, Terror Pit, Natural Snare, Crystal
Lancer, Fighter Dual Fang, Ultracide Worm, Ladia
Bale, Gran Gure, and Zangaan. Not allowing your
opponent to use Holy Awe, or Burst Shot can buy your
rushers the time they need to finish your opponent
off. Not allowing your opponent to cast a big
creature, or spell to deal with your Valdios can
devestate your opponent. Fire decks have a very low
mana curve, so Kipo doesn't hurt them very much at
all. I really cannot see a reason to not use Kipo in
a Human deck.
Final Rating: 5
Limited: 4 Costly cards aren't going to be around as
much in a draft. Costly cards are very rare. He
still makes a good rusher though.
|
|