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Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site |
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Crystal Paladin
Evo Expansion
Date Reviewed: 7.19.04
Constructed
Average Rating: 3.75
Limited Average Rating: 3
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
chrestoman1 |
Hey. Here are the
reviews for Crystal Paladin
Hey Everyone! Todays
card is Crystal Paladin, and it's not a bad card. A
4 for 5000 evo creature that evolves from Liquid
people. Getting rid of blockers is a good strategy
when you want to win, and returning them to thier
owners hands is good. This is easily a game-winning
card that is perfect for water decks, being a Liquid
People. Evolve it from the ever-popular Aqua Hulcus
and Aqua Soldier for an excellent effect. Perfect in
a bounce deck right along with Corille and
Teleportation.
Of course, like every
card, it does have it's drawbacks. It's not a double
breaker :( and it returns EVERY blocker to it's
owner's hand. Water has a big use of blockers too,
so you'll most likely be hurting yourself as well.
It's not nearly as good as Crystal Lancer, the
loveable unblockable double breaker :). I'd stick
with Crystal Lancer.
Pros: Game-winning
effect, evolves from Liquid People.
Cons: Not a Double Breaker, returns EVERY blocker to
the hand.
Constructed: 3/5 If you build a bounce deck, you'll
want this card.
Limited: 2/5 It's harder to build a deck around it.
Hey everyone this is
Chips with a review of Crystal Paladin, a Liquid
People evolution card that returns all blockers to
their owner's hands when it is put into the battle
zone. It returns all blockers to the owner's hands
so that will also set you back because your blockers
will also be returned to your hand otherwise it's a
good card 4 for 5000 evo. It also has a lot of cards
you can evolve from so this card can be played early
in the game. It's not a double breaker though. It
also gets a free shield attack the turn it is played
because it's an evolution creature and they don't
get summoning sickness. Great in a bounce deck as
well.
Pros: Evolution
creature, low mana cost, Great effect
Cons: Not a double breaker, returns all blockers to
the owner's hand
Constructed: 4/5 Build a bounce deck and this card
is great
Limited: 2.5/5 Not many chances to get this card
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Rob Miller |
Sorry about the week
hiatus but I had some business to attend to
elsewhere that wouldn’t allow me to submit my
reviews…but I’m back so lets do some reviewing.
Crystal
Paladin-Water Civilization, 4 mana, 5000 attack,
and “Evolution-Put on one of your Liquid
People. When you put this creature into the
battle zone return all creatures in the battle
zone that have “blocker” to their owners’
hands.”
I, quite simply put,
love this card. It isn’t my favorite blue evo
but an evo nevertheless. Obviously being an evo
is an upside and a downside at the same time.
The upside is it can attack the turn it comes
out and allows the rest of your creatures to
attack and not be blocked…pretty nice upside
right? Well the downside is you have to a
liquid people base creature, albeit the liquid
people are already in most blue decks in the
form of Aqua Hulcus, Aqua Soldier, and possibly
an Aqua Vehicle if need be, but having to have
one of them on the field, or in your hand should
you have enough mana, is not a good thing, but
if you run Crystal Memory this shouldn’t be a
cumbersome problem. If side decks were instated
in Duel Masters this card would take up to
places easily. The main problem this card has
is that you tend to save him until your opponent
has a blocker, which can burden your game.
Constucted-4/5: I
can’t help but give almost any evo a 4.
Limited-2/5: UGH!!!
Almost impossible to use with any of the liquid
people from Evo-Crushinators of Doom.
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Stegyman |
Crystal Paladin
Awesome card.
Crystal Paladin: Water Evolution, 4-Mana, 5000
Attack. When you put this creature into play, you
get to return all creatures with Blocker to their
owner's hands. Nice.
Is this card good? Heck yeah! =P Crystal Paladin and
Crystal Lancer are two awesome Evolutions. At
4-Mana, Crystal Paladin wont be hard to get into
play, and at turn four it has a pretty good chance
of staying alive for a few turns. In fact, once you
put this guy into play, you can automatically take
at least one of your opponent's shields by attacking
with Crystal Paladin.
In Limited this card is awesome, IF you can get it
=P It's a Super Rare! I won a lot of
Evo-Crushinators of Doom packs at Origins and I
didn't pull one Armored Blaster Valdios =( (of
course, I did pull 2 Fighter Dual Fangs and a
Crystal Paladin.. XD). But, it would be hard to
draft this card. If you are drafting both Base and
Evo-Crush and you happen to draft this card, SWITCH
TO WATER =P If you haven't already, of course.
Tournament: 3.5/5
Limited: 3.5/5
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