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Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site
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Scarlet Skyterror Base Set
Date Reviewed: 4.29.04
Constructed Average Rating: 3.33
Limited Average Rating: 3.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Otaku |
Name:
Scarlet Skyterror
Type: Creature
Civilization: Fire (Red)
Race: Armored Wyvern
Cost: 8
Power: 3000
Effect: When you put this creature into the
battle zone, destroy all creatures that have
blocker
Flavor text: The forces of Fire will never
relent
Mana#: 1.
Set/Card#/Rarity: Base Set, #S8/210, Super
Rare
Attributes:
Scarlet Skyterror is a
Creature of the Fire Civilization. Like all cards
I have seen so far (all English and some
Japanese), it provides a single
mana for the
mana zone. This is an
Armored Wyvern, which currently doesn’t affect
play, though is an accurate description: a wyvern
is a slender, serpent like dragon possessing two
wings and two legs. Similar to several of our
prior reviews, we have a creature that has a Power
score, in this case 3000, that does not justify
its cost of eight. Obviously, the effect better
be pretty sweet, since it’s a 5
mana deficit right
now.
Abilities:
Well, the effect is pretty nice-destroy all
blockers. However, that probably means just a
single monster, possibly your own (though I doubt
you’d be desperate enough to nuke one for a mere
3000 ATK monster that costs 8
mana). If it
were a shield trigger spell, and only affected
your opponent, 5 would be a good deal.
As a required effect of an 8
mana monster?
Its pretty weak.
Uses/Combinations:
Trade bait and filler for mostly or mono-fire
deck, where it’s a touch better since there aren’t
any direct attackers for Fire nor or their any
Fire blockers.
Ratings
Newbie Format:
2.5/5-Basically for a mostly or mono-fire deck.
Standard:
1.75/5-Probably only useful if your opponent has a
lot of strong blockers, like three or more
out at once with Power 4000+ each.
Limited:
3/5-A little nicer here-aside from just trading it
away when you are done, your opponent may opt for
a “We will, we wiiiiill
block you!” strategy. And getting a 3000 monster
of your own with the devastating effect is a
little more useful here.
Summary
Another attempt at mixing magic with monsters it
seems, and another failure.
-Otaku
|
Jeremy
Swensen |
Scarlet Skyterror
Okay, all the super rares seem to have something in
common: Really
expensive. Now that that has been established lets
look at what else we
are getting from these cards. There are 2 for each
Civilization, one
thats costs 7, and one that costs some other large
amount (with 5 being
the cheapest) All these cards have abilities of some
kind that display
2 of the key abilities of the Civilization. Today we
have Scarlet
Skyterror, from the Fire civilization, who
represents his civilizations
creature kill effects. Now, it should be noted that
this is the weakest
super rare (that doesn't have power attacker),
however, as has been
learned from other cards we shouldn't discard him so
fast. Although the
weakest he pocceses an amazing ability, the only
card in the game with
the same effect. And undoubtedly, destroying all
blockers is VERY good,
especially in a deck that is primarily early game,
this guy can answer
stall outs against decks with large amounts of
blockers. However, there
are many decks with low blocker counts, and if you
have the same amount
of blockers as your opponent there is no reason to
play this card as the
3000 body certainly is not a house.
If there was a sideboard for Duel Masters I would
undoubtedly recommend
3 of these in it for any deck with red, but without
a sideboard running
this guy is risky since he might not be playable.
Before this guy's
value can truly be determined we need to see how the
metagame develops.
If blocker, stall decks are being played this guy
undoubtedly needs to
be in a red deck to push through that final damage.
As far as power i really don't rate this guy any
lower, to be honest
anywhere between 1000 and 4000 power for this guy is
irrelevant, this
guy is good for his capacity to finish the game in
the attacks following
his effect. Unless a shield trigger delays the game
he should not need
to do any attacking. So overall I would have to
recommend to consider
playing 2-3 of this guy if your deck is having
trouble getting those
last shields against stall oriented decks. Make no
mistake this guy is
REALLY, REALLY good, but.... he is still only strong
in that one
matchup, which makes playing him a sacrifice to your
deck.
In limited, about the same, if you are going red you
should be hoping
not to ever get the mana to play this guy but if
someone drafted a stall
deck he could be amazing, and the fact that in draft
you can grab him
and leave him in your side makes him slightly
cooler.
Constructed: 3.5
Limited: 4
|
Stegyman |
One of the
cool-looking dragon cards for the Fire civilization;
Gatling Skyterror is very unique.
Scarlet Skyterror: Fire Creature, 8-Mana, 3000
attack. Awful, huh? But when you put this card into
play it destroys all creatures with "Blocker". Now
things get interesting.
Should you play this card? If you are playing
mono-Fire I would say yes. Why? Well, this card
basically acts as an expensive Holy Awe in a way.
Let's say you have a Bolshack Dragon in play with
two or three other creatures. On your turn you drop
Scarlet Skyterror, destroy all of your opponent's
blockers, then break 2+ shields. AND next turn
you'll probably break a few more. After Scarlet
Skyterror comes into play you can always sac. it for
Rothus, the Traveler or whatever. I mean, 3000
attack isn't THAT great.
Pros: destroys all of your opponent's creatures with
"Blocker"
Cons: 8-Mana, only 3000 attack, destroys YOUR
creatures with "Blocker"
I would only play this card in mono-Red. Why? Well,
Fire doesn't have any Blockers right now, so you can
always feel safe when playing it. If you are playing
Fire/Light or Fire/Water then be careful: you
destroy your own Blockers as well.
Casual: 2/5
Tournament: 2/5
|
Ray "Monk"
Powers
*DCI
Tournament Organizer
*Game Store Owner (Gamer's
Edge) |
Scarlet Skyterror
It’s Big! It’s Mean! It costs more than my Dinner at
the Ninja Teppan Yaki Grill! But is it any good?
Well, in all actuality, its not that big. It is
pretty expensive though, and pretty mean. Casting it
normally will mean Game Over even more than Holy Awe
does, but still, eight is a lot for anything, and
the power of 3000 is not so amazing. I think this
card will end up being a metagame choice. If you
play against a lot of blockers, you play two of
them. If not, you play none.
Constructed: 3
Casual: 1
Limited: 4
|
Hydromorph |
Scarlet Skyterror
I’m fairly against overcosted effects that come with
a small body attached
to them, then given a pretty little star at the
bottom and their supposed to
be special or awesome. It seems everything in the
base set that’s shiny
either has this syndrome or double breaker. While a
few of these “I enter
the battle zone with a cool effect and a tiny body”
creatures are quite
good, some just don’t really make the cut as enough
of a threat to give pay
for the extra mana. Enter Scarlet Skyterror.
First, look at the body, 8 for 3000, that means the
effect should be worth
about 5 mana or less to be a decently balanced card.
When Skyterror comes
into play, every blocker is destroyed. I’m telling
you fire could not be
further blessed with a better ability. If there’s
one thing fire seems to
be bad at, it’s dealing with blockers that have a
big-buttedliness, and
5000-9000 points of that can be a lot to contend
with seeing as how Tornado
Flame can only get small dudes out of the way. The
Skyterror’s entry into
play guarantees the destruction of all blockers, as
well as the fact that
all your creatures will punch through to your
opponents shields, barring
some nasty shield trigger like Holy Awe. 3000 attack
seems minimal, but
when you take into account the fact that any attack
breaks a shield, and
that your opponent probably won’t be blocking the
Skyterror during it’s next
turn swing (if your opponent lasts that long) you’ll
probably be able to
cope.
Overall, a devastating game-ender of a creature that
could at worst end up
as mana vs. a deck that runs no blockers. If your
heavy into fire, make it
a heavy consideration.
Scarlet Skyterror - 4.5/5
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