|
|
|
Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site |
|
Sieg Balicula,
the Intense
DM03-008
Date Reviewed: 9.10.04
Constructed Average Rating: 3.33
Limited Average Rating: 3.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Scott
Gerhardt
* Game Store owner in
CA, ShuffleAndCut
Multiple M:TG Pro Tour Appearances
|
Oh lordy, this guy
is good. No - he's really, really good. Giving
blocker to everything is ridiculous, and even
evolving up to a 5k for 3 is nothing to sneeze at.
If you play enough initiates and enough non-blockers
in your deck, give this guy a whirl.
In limited, he's an evolution. Same rule with all
evolutions - if you can play it, do. If you can't,
and you usually can't, don't.
Constructed: 4.5
Limited: 3.5
Constructed:
Limited: |
Knives101 |
Well Sieg has a few good
combos. The best combo is to use Urth to attack, and
then block. There are a few good initiates out there
to evolve from. It's just that any control deck is
going to remove Sieg before it has a chance of doing
damage. Plus turning all your creatures into
blockers isn't the best idea out there. Yay!! Now I
get to use my Paladin/Scarlet/Critical Blade/Larba
Geer on all of your creatures!! Having blockers that
can attack is great. Unfortunatly a better way to do
this would be to throw some Diamond Cutters into
your deck. You can't exactly make a deck around Sieg
and expect to have Seig out all the time turning
your attackers into blockers. Once your opponent
removes Sieg then it's open season on your sheilds.
So you can't make a deck with no way to block except
using Sieg.
Rating: 3
|
Stegyman |
Sieg Blicula, the
Intense
..awesome picture! XD
Okay, 3-Mana for a 5000 evolution creature is very,
very good. Cards like Sieg Blicula are making Light
a powerful civilization to run (yeah, what won
GenCon? =P). Most Light creatures have Blocker
anyway, so playing Sieg would almost be
pointless--almost. An evolution that has 5000 Attack
Power and costs only 3-Mana is nothing to sneeze at.
Dropping this creature turn 3/4 would be devastating
for your opponent. Heck, you could play TWO of these
on one turn and the other one would have Blocker(I
think.. not sure about that one).
Overall, I would play this card in a mono-Light
deck. You could possibly give a few non-Blocker
cards Blocker (probably a few Initiates that may be
on the board) and have a cheap 5000 Attack creature
on the board. Not bad, not bad.
Tournament: 4/5
Limited: 4/5 (good luck drafting it XD) |
cecilbill |
SIEG BALICULA, THE
INTENSE
Might as well call this card Sieg, Emperor Qin. Just
like the Chinese Emperor who built the Great Wall of
China to protect his newly united land, Sieg is
synonmous with 'defense.' Sieg turns all of your
other Light creatures into a force of blockers. A
Great Wall of Blockers. Wouldn't it be nice to have
all your other Light creatures double as blockers?
Well, yes and no...
PROS:
#1. Blockers, blockers, everywhere! All of your
other Light creatures in the zone can now take one
for the team by blocking an annoying threat. Fills
in the cracks in your defense.
#2. 3 mana for 5000. Mid-sized power for cheap. Can
come out early enough to overrun some blockers,
provide you with more defense, and hit something
good like Barkwhip or a shield.
#3. Relatively quick evo line. Quickest appearance
on the field is turn 4 after a Miele or Iere drop.
Other good evo bait are Toel & Magris.
CONS:
#1. Blocker removal is the bane of a Sieg drop.
Water players are going to love when you drop Sieg
in mono-Light. They'll slap down a Paladin and watch
your whole field bounce to your hand. Fire players
will love you too--Scarlett Skyterror will demolish
your field down to the lone Sieg.
Darkness doesn't leave this stone unturned
either--Critical Blade now has even more targets.
Even the mirror Light running Larba will rejoice.
Brings to mind that classic Daffy Duck & Bugs Bunny
argument: It's duck season. No, rabbit season. Duck
season! Rabbit season! No, it's your shield zone
season!
#2. Is Sieg needed? Am I mistaken or is Light not in
short supply of blockers at every cost level from 1
to 6--and with insanely high powered ones to boot?
Then why do I need to potentially lose my field
versus the bad match up just to turn underpowered
guys like Miele, Toel, Laguna and Phal into
blockers? Is Senatine Jade Tree alsleep at the job?
Are the 'real'
blocker creatures on strike? If I need a quick evo
drop packing 5000 why not just drop Larba? If I need
some quick defense, why not just run a bunch of
cheap blocker creatures?
#3 Easy to deal with. Many evos at its casting speed
have same power--trade off shots. With two on the
field--widespread blocker-hate drop effects them
both. Oouchies.
OVERALL IMPRESSION:
Sieg requires careful play. Good for metas not
dominated by blocker-hate.
Use with caution.
FORMAT RATINGS:
Constructed: 3/5. I'd rather run blocker creatures
and Larba, but Seig is still playable. |
|