I'm in a
hurry today! So's our card! This is strangely
fitting, but I assure you I didn't plan for it
to work out like this! I'm not happy about it
either. I AM happy to announce I'll be able to
make it to a tourney this weekend, so expect a
report next week! Anyhow, today we review a
really fast guy!
Pyrofighter Magnus
Cost: 3
Civilization:
Fire
Card Type:
Creature
Race: Dragonoid
-
Speed
attacker (This creature doesn't get summoning
sickness.)
-
At the end of
your turn, return this creature to your hand.
Flavor Text:
At maximum speed, he reaches escape velocity and
teleports to a whole new dimension . . . but which
one?
Power: 3000
Mana Generated: 1
Rarity: Common
Card Number:
85/110
Set:
Stomp-a-Trons of Invincible Wrath
This guy is, IMO one of the best
cards in this set. Let's examine why:
Civilization/Race: A
Fire monster, and a Dragonoid. It is nice to be
a dragonoid right now. They have a VERY nice
new evolution out, and this guy is pretty good
evo bait. Nothing wrong with being a dragonoid
(except that they'd rather be dragons).
Cost: He costs
three mana, which means he'd do well in a
fire/??? rush deck. Then there's his ability,
which makes him GOD in a rush deck. His cost is
low, and good for evo'ing. This guy is
respectable.
Power: His cost
to power level is spot on. 3000 power is nice,
able to run over most early-game tapped
creatures like Horrid Worms and Bronze-Arm
Tribes and the like. He is susceptable to most
destruction spells that have shield trigger, but
not to anything else. Why is this?
Ability(s):
Firstly, he has speed attacker. He can attack
as soon as he is summoned. Great for rush
decks, and good for throwing off your opponent's
strategy. And great for screwing over control
decks ;)
Oh, and he also returns to your
hand at the end of the turn. This means you'll
have to recast him every turn, and that you
won't get any field advantage. It also makes
this guy immune to most destruction spells. It
means your opponent won't destroy him as a
result of battle unless you run into a blocker.
This ability makes this guy great for hit and
run strikes.
Now that we've looked at these
stats, let's see how they stack up!
Constructed Overview:
In a rush deck, or a Dragonoid deck, this guy
ROCKS your world. In any other deck, you might
want to look elsewhere. The fact he provides no
lasting field advantage hurts him, as does the
fact that once your opponent summons a good size
blocker that you're screwed. Still, a rush deck
loves a guy like this, and control HATES him.
Try him out. You might like him. 4/5
Limited Overview:
TAKE HIM!!!!! This guy rocks your socks here,
and there is NO GOOD REASON not to take him.
Except for, "I didn't pull any." 5/5
See you next week!
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