Hey, hey, pojo! I took a short break
from the COTD for the last 2 review days. I had some
tests to do and some SAT studying to work on, but
it’s all good now.
I didn’t want to miss the last
review. Pyrofighter is my new little buddy. :)
Anyway, today, we got one cool new
card to review. Hold on. I want you to close your
eyes, and imagine a world without shield triggers.
Nice huh? What card does that? Well, it’s definit…no
not Alcadeias…It’s
Bolmeteus Steel Dragon
Civilization: Fire
Type: Armored Dragon
Mana Cost: 7
Power: 7000
Ability: Double Breaker
When this card breaks a shield, it
goes to the graveyard instead.
The Rundown
I need this card to finish the set.
And it’s a super? *sigh*
I really can’t say too much about
this card. I haven’t seen it in play or do anything
yet. Only 1 person has pulled it, and he hasn’t used
it yet. So…
…
…
Crickets…
The Positive Side
Fire gets another huge-overpowered
dragon to add to their library to dragons. I thought
they learned their lesson with the disaster that
Billion-Degree brought about…
BSD is completely different. It’s
good!!!
This guy is a 7 cost DB for 7000,
which isn’t up to the standard, but still very
decent. 7000 is a very nice, big number, and I
should be.
The true strength, of course, lies in
the ability. The card destroys shields to the
graveyard instead of to the opponent’s hand. That is
amazing for many reasons.
One: Your opponent doesn’t gain that
card advantage that they always get when shields are
broken. You really never know what could lie in
those shields. A speed attacker? A evo-base? A
strong spell? You just don’t know…you’ll have a
better chance to become a barber shop quartet than
predicting the card in the shields…
Two: Cards are sent to the graveyard
instead of the hand. Now, read the text to a shield
trigger. It says that the card must get into the
opponent’s hand to be activated. So if BSD attacks 2
shield triggers, you get nothing but a lot of
heartache and contemplation of your life…
Three: It’s a “dragon”. There is a
new fire bird that helps reduce the mana cost of a
dragon named type card by 2, and the ability is
assumed to be stackable. Meaning you could end up
playing this card for only 1 mana. Braids been eatin
his Wheaties!
The card is very, very exceptional
for an attacker. I would play him only in a deck
based around it, or a deck using green.
The Negative Side
As crazy as the card seems, there is
the everyday cons to the card.
There is the energizer bunny threat
of Staple card bait and death smokes and other
things that kills. You know? The threat keeps going
and going and going…
The 7 cost is very high. It can be
lowered with good ol’ Cocco Lupia, but that still
takes up some mana.
One of the more significant problems
I see with the card is that it doesn’t really fit in
with the whole Fire scene. Right now, red decks
focus on one main idealization, and that is speed,
supersonic style. The last time I checked my
math-bone, 7 is not that low and not that fast. I
could be, but generally, no.
The card has more positives than it
has negatives. There really is no con toward the
card itself, only besides the cons that almost every
card faces.
Finally, here’s “what else can you
use?” Dragon Edition!!!
- Bolshack?
- Garkago?
- Billion Degree?
- Bolzard?
- Astrocomet?
- Boltail?
Not much better, now is there?...
The Limited Side
DB’s work wonders in limited. The
effect will see less significance here, but it does
guarantee the chance of no shield triggers. There
are some that could show up, so you really never
know. 7000 power is good enough to take down several
monsters and get through a myriad of blockers. I say
nay!...I mean play!
The Recap
Here’s the + and – recap
Pluses
+ Doesn’t activate broken shields
triggers
+ sends shields to graveyard
+ Double Breaker
+ helped by Cocco Lupia
Minuses
- Liable to get hit with the T.Pit,
Snare, and other death cards
- 7000 is not that strong
- Doesn’t fit in with the speed theme
for Fire
Constructed (using Cocco Lupias or
nature mana-producers)-3.5/5-
use this card with that Cocco Lupia and we see very
strong combos with this card. Besides that, I don’t
really know on its playability, but it definitely
goes down. Without CL’s or Nature, then I would say
it’s a 2.5/5.
Limited-3/5-
Double Breakers are good in limited. Especially one
that can destroy shield triggers. 7000 power is ok,
nothing stellar. I say use it.
Art-4.5/5-
Holy Crap…Am I going to die?...
That’s it for Bolmeteus Steel Dragon.
If any one has a Q, triple-C, or just wants to speak
their mind, E-mail me at:
pt_1bc_2@yahoo.com
Later Days…
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