Hey Pojoers! It’s officially 24 hours until the 5
civ, so get psyched and get ready. I want to see
pleanty of tourny reports coming next week. Cause if
I don’t *shakes fist*…
Anyway, today, we review the most common, really the
4th, card that you’ll probably see at the
5 Civ. There’s really only 1 choice here I can think
of… well 5 or 6. But they all fall under the same
category. Go figure. I’ll review them all today.
Bronze-Arm Tribe, Barkwhip, Fighter Dual Fang,
Torcon, etc… AKA Beast Folk Family
Civilization: Nature
Type: Beast Folk
Mana Cost: 2-6
Power: 1000-8000
Abilities: Shield trigger, DB, put cards from the
top of the deck to the mana zone, etc…
The Positive Side
Another Short review. I’ll do better next
week…maybe. AP Exams all next week. I’ll probably
take a week off to, you know, study…
Ok, what do I have to say good about Beast
Folk? I mean, I was never a really big fan of them
to begin with….
In general, the family is arguably the most common
type played, and for very good reason. Let’s face
it. Even if you don’t like Beast Folks, like me, and
the very sight of them want to make you rip out your
eyeballs, you still have to say they are strong.
Beast folks can do almost everything that Green can
do. They have mana producers, power-ups, shield
triggers, power attackers, it’s almost scary.
The good thing about them is that even with their
comparatively high costs, they make up for it for
their mana production power. So, when I get out a
Valdios, chances are that the Green/Blue Deck I’m
facing is already at 6 mana.
Basically, Beast Folk is the green version of rush
decks. They are really fast, strong, and pretty hard
to stop.
The Negative Side
There are bad things about the Beast Folks.
…
…
…
nope, nothing…
really though, there are some bad things about Beast
Folks, but none of them really affect the play of
beast folks.
For 1, there are no blocker Beast Folks or in green
period. That forces you to use another color with
Beast Folks. Not really that big of a deal…
For 2, Beast Folk decks and heavy evo ratios means 2
words…Evo Locked. Nothing is worse than having a
bunch of evolutions in your hand with no base
monsters to play them on…
And for 3, Green mana production decks with blue
searchability tends to deck out fairly easily. I
mean, I made someone deck out before with my deck…a
rush deck…
That’s really the only negs I can think of. There’s
probably more, but I can’t think to well…
The Limited Side
Beast Folks are crazy in limited play as well. They
are relatively cheap, can be helpful in mana
production and power attacking. I see no real
reason to not use them…unless you don’t have another
source of green cards to your arsenal…
The Recap
Here’s the + and – Review
+mana produces, power attacks, power-up, and shield
trigger
+Rush in green form
+ Very hard not to say that they aren’t strong…
- evo lock danger
-
no blockers
-
no real negs
anyway. Think they’re so fancy with their only 3
negatives….let’s riot!
Constructed- 5/5- As much as I hate it, they
deserve a perfect rating
Limited- 4/5- Evos are harder to hit, not as
much selection with Beast Folks. Still strong
though.
Art- 5/5- It’s like I’m going to get rabies
from these things…
That’s it for the beast folks. If anyone has a Q,
triple C, or just wants to speak their mind, E-mail
me at
nimbly@gmail.com or
pt_1bc_2@yahoo.com
Later Days…
1 day to the 5 Civ. Expect a huge tourny report by
me :D
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