Welcome to
another short report from Lee Sandow. There
was no tourney report from this weekend because we
had an ice storm and I couldn't leave my house.
Today we get to review:
Spikestrike
Ichthys Q
Cost: 6
Civilization:
Water
Card Type:
Creature
Race: Survivor/Fish
-
Survivor
(Each of your Survivors has this creature's ability.)
This creature can't be blocked.
Flavor Text:
"If the Megapocalypse couldn't stop me, what makes
you think you can?"
Power: 3000
Mana Generated: 1
Rarity:
Common
Card Number:
23/55
Sure, he's cool
looking, but is he good enough?
Civilization/Race: He's a fish, and he's a
survivor. Fish, as a general rule, have
nothing going for them. They have no
evolutions and no support cards, which difinately
doesn't help his review here. He's a survivor,
which means he obviously would work in a survivors
deck, provided his ability is worth your while.
Cost:
Six mana is a very pricey amount for a creature, so
this creature had better have a lot of attack power
and the double breaker ability, or he must have an
insanely good ability.
Power:
3000 power is pretty weak. It can kill most
'small' creatures like Bronze-Arm and Aqua Hulcus,
but it isn't strong enough to deal with most
mid-range attackers or any evolutions. He IS
able to dodge Crimson Hammer though, I will grant
him that. It's a pity that most blockers can
outpower him... oh, right.
Abilities:
He is a survivor, so he gets the ability of every
other survivor on the field. That means he can
have any number of abilities, but I’ll only judge
the one he comes with ( I recycled this text from my
Bladerush Skyterror review in case you are having
Deja Vu). He prevents all your survivors from
being blocked. It's an alright ability, and it
guarantees that when you make a mad dash for their
shields that they won't be able to stop you without
help from their shield triggers. This
abilityplays really well when you have many
survivors on the field at once. It plays
especially well with Bladerush Skyterror.
Ok, now that I’ve
reviewed these stats, let’s see how they stack up.
Constructed
overview: I’m going to rate him for a
Survivors themed deck. He's pretty much
useless anywhere else. The ability to prevent
your survivors from being blocked is kind of
'rentsy', because with all the blocker hate in the
environment, there is a good chance they might not
HAVE any blockers. Still, this card will allow
your creatures to bypass their blockers, but
remember that a light blocker will probably just
smack it on your opponent's turn. I'd give
this guy 3/5. Nothing great, but not
bad either.
Limited
overview: There are very few blockers in
this set, which makes his ability pretty close to
useless. WIthout his ability, he's just a 6
for 3000 creature. I'd pass on him here.
2/5
Ice Storms
Suck!
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