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Pojo's Duel Masters Card of the Day
Image from
Wizards Duel Master site
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Smile Angler
DM04
Card 26
Date Reviewed: 01.12.05
Constructed Average Rating: 1.5
Limited Average Rating: 2
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Lee Sandow |
Today’s review
is going to be really short, and not as full
of Witty banter as my others. It’s 6 in the
morning, and I have 5 minutes to type this.
Smile Angler
Cost: 6
Civilization:
Water
Card Type:
Creature
Creature Class: Gel Fish
-
Whenever
this creature attacks, you may choose a
card in your opponent's mana zone and
return it to his hand.
Flavor Text:
“I love the ocean! I love fish! I love
rocks! I love being an artificial
monstrosity constructed by the Cyber Lords!
Everything is great!”
Power: 2000
Mana Generated:
1
Rarity: Rare
Card Number:
26/55
BEST. FLAVOR
TEXT. EVER.
Civilization/Race: A water card, a Gel
Fish. Water is a great civ. Gel Fish have
no support yet, and are fairly rare as a civ
in general. No evolutions, no support, ect.
Cost:
Six mana is a very reasonable cost… IF you
have a good effect. His effect isn’t
AWEFUL by any means, but he is a bit weak on
the offense.
Power:
3000 power falls just above the lower
category (2000 or less), but is also at the
bottom of the mid-range area (3000-5000)
area. Pretty weak for six mana.
Abilities:
This guy, whenever he attacks is allowed to
send a mana back to your opponents hand.
You choose the card. I’m more of a fan of
killing mana than bouncing it, because by
returning mana to their hand, they MIGHT be
getting a card they really need back. Use
discretion when using this ability.
Ok, now that
I’ve reviewed these stats, let’s see how
they stack up.
Constructed
overview: He’s just too weak in this
format. His power will be trampled by so
many other things, and his effect will only
delay your opponent a turn. If they’re
using mana accel, it won’t matter at all.
Besides, they will already have much mana
before you even get a chance to summon this
guy. This guy is too late game to be earth
shattering. 2/5
Limited
overview: He’s a little better here.
There is nothing more annoying than bouncing
all of someones mana and making sure they
never get any back. Your opponent will have
a harder time dealing with our happy friend
here. 3/5
Everything is
Great!
|
Knives101 |
Smile Angler
Whoo boy. Here's something that I've seen before.
This guy is basically Bolzard Dragon. Only Smile
Angler has 2000 less power, and only sends your
opponent's mana back to their hand instead of the
grave. I've tested around with Bolzard Dragon. My
opponent would more often than not, bounce it, or
destroy it. Smile Angler was once tested in a Hydro
Hurricane deck. It did even worse than Bolzard
Dragon. All the opponent needs to stop it is a 3000
powered creature. And we know that those are hard to
come by. ;)
Rating: 1
|
Mohamed Alhendy |
Smile Angler is the
second card of the week of “Somewhat Underrated
Cards”. However, while he does have potential, it
faces many of the same problems as Hunter Cluster.
For ex, it has a horrible power to cost ratio. A
card that costs 6 mana should be spectacular or
really good, like Terror Pit, Natural Snare, and
Holy Awe. Furthermore, 3000 power isn’t that great.
It still has many weenie weaknesses like Doublgyser
and Searing Wave. Also, it has a “when this creature
attacks” effect. While this effect can often be a
plus, it can make Smile Angler a complete waste of
mana. You waste a turn playing Smile Angler, only to
get it pitted/snare/arrowed/waved/gyser’d/flamed, or
destroyed by many other kinds of removal.
However, it can still do well in some decks. For
one, if you use it with Bolzard Dragon, you can
remove two mana per turn, assuming you can keep your
creatures on the field and stay alive till the point
you can actually do that. Also, if you make your
deck well enough, you can possibly use this card to
distract your opponent from killing cards like
slayers and cyber lords by using this card as a
decoy.
Overall, this card is a kind of card you only even
begin to consider for a weird mana destruction deck.
It can fit no where else, and isn’t one of the best
choices for limited.
Ratings:
Constructed: 1.5/5 (Horrible in any deck but Mana D,
where it might possibly do anything useful)
Limited: 2/5 (Not the best card to pick for limited,
but could possibly work considering lack of removal,
blockers, and sts)
BTW, I’d like to thank cecillbill for the interview
on me. The compliments were really kind.
|
Jordyce |
Smile Angler:
This is a unique twist for water. Bounce has never
normally been a stranger to water and water decks
but now water is straying away from it's given path
and now bouncing mana instead of creatures. Expect
to see more cards that do that in the following sets
as well. Will it work? Let's see.
Smile Angler is your basic clustery card, it's 6
mana for 3000, maybe not the normal way for water
cards which tend to have lower than normal cards.
It stills rampages over most 2000 cards though, a
good plus. However by turn
6 this card is gonna be going up against either a
FDF or Lancer, or a barrage of 3000+ blockers. So
it's dead either directly after it hits, or when it
trys to hit.
Bouncing mana may sound like a good idea, but
compared to destroying mana it's a whole different
league. When you destroy mana, they don't get the
card back, meaning that mana is gone for them.
However with this card, they can play the mana again
without losing anything from the original hand, OR
they can play another mana and summon the card you
sent back. But you shouldn't let that happen.
Some may not agree with me on this, but I would say
in blue/green this would be much more effective than
playing it in mono-blue. Why? I'll tell you. If you
start then you could get this card out turn 5, or
possibly turn 4. By then, a field of blockers would
be smaller and the only two evolutions that would
scare you (that are normally played) are Paladin and
Barkwhip, but if you can get your own Barkwhip out,
chances are they would suicide theirs into yours,
leaving your Angler open to continously stop them
from summoning anything over 5 mana. No Holy Awe,
Terror Pit, FDF, Lancer, etc... It would be hard,
but seeing somebody pull it of correctly would be
amazing.
In limited this guy is a staller, but I would say
that if you were running yourself a blue/green/white
deck then for a rare it's a good choice over
something like Clone Factory which does the same
effect to you. It's a gamble, but if you ever get 6
mana and can hit. Bounce is good, just watch what
you send back. Otherwise, do it.
Constructed: 2.0/5 (or 3.5/5 if you pull it of
correctly)
Limited: 3.5/5 (bounce is good, as long as you have
stable defense)
Artwork: 3.0/5 (it's a smiling fish. slightly scary,
and he looks like his teeth are zips. strange.)
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