Okay well
sorry for the break but I'm back now and let's
see what we have on the menu today.....Trenchdive
Shark
Here is it's
stats from the DM Card Database :D
Name:
Trenchdive Shark
Cost: 7
Race: Gel Fish
Civilization: Water
Type: Creature
Rules Text:
When you put this creature into the battle zone,
you may add up to 2 cards from your hand to your
shields face down. If you do, choose the same
number of your shields and put them into your
hand. You can't use the "shield trigger" ability
of those shields.
Flavor Text:
"Better. . . . But let's add another eye." -Emeral
Power: 5000
Mana Number: 1
Artist: Nottsuo
Rarity: R
Collector Number: 25
Now for the
review
Cost to
Ratio: Well not that great but it is okay. The
problem being that it is 7 mana and will
probably die before it attacks. But that is why
it has a "Come into play" effect, right?
Type: Water;
A type known mostly for the dozens of draw cards
and one little favorite creature that Shield
Trigger decks should abuse, Emeral. I am noting
emeral for when we get to the effect.....which
is now!!!
Effect: Ok
well Emeral's effect allows you to put one card
from your hand to your shields then put one card
from your shields to you hand. Let's just say
that this is a pumped up Emeral on steriods xD.
With the fact that you get to put TWO cards from
your hand to your shields. Well if you are
running a deck with only a few triggers I
definately suggest not running this because you
may pick one up.
Rating:Constructed 2/5 Not that great but it
could work. 2 is for not being great but not
being crappy either.
Limited 2/5
Again in Limited you want to rush them not waste
you tiime and mana on your shields, unless of
course you are adding to your shields and not
swapping.
Art: 3.7/5
Well let's just say that we are glad that this
isn't real, or is it? :{
Flavor Text:
4/5 It got a chuckle out of me. Also it
included Emeral in it. (Well it didn't include
Emeral just what he said )
Ok well that
is it for today. Have a good day and week and
come back Thursday :D
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