Today we review Death Cruzer, the
Annihilator: the Darkness Super Rare out of
Survivors.
Death Cruzer, The Annihilator
Civilization: Darkness
Type: Demon Command
Cost: 7
Power: 13000
Ability: Triple Breaker
Destroy all of your other monsters
when this card is played.
Ok, the last review didn’t go that
smoothly, even though I still think that it’s not
really that bad of a card. However, that’s in the
past. Let’s move on…
I’ve seen play in this card…people
crazy enough to think that it won’t die within a
turn. It’s kinda sad…but better to point and laugh…
The Plus Side
If you look at it, 7 for 13000 power
and triple breaker is not at all bad. In fact, most
mana production decks would probably take a stab at
that, if they play heavy-fatty decks.
We all know triple breakers are
amazing. One hit means you’re about half way through
to winning. Because of the fact its cheap makes it
better than crap like Billion Degree Dragon, who
does nothing really.
It’s also a Demon Command. It’s kind
of hard to believe that a giant, machine slasher
spider thing can evolve into a morphed-up winged
rabbit (ballom). Anyway, it’s cool if the thing
won’t die. You kill all your monsters on your turn
with the Death Cruzer. Then, you Ballom the next
turn. It’s like a Dark Hole for Duel Masters, only
you still have a monster!! Well, slap my face and
call me Susan, That’s Amazing, Right??!!!
The Negative Side
If you didn’t already leave yet, then
it’s time to get back to reality. The card blows. I
would rather use anything besides this card. Even
Night Master, Shadow of Decay…
If you took out the not
destroying-your-monsters stuff, then I’d be overly
abused, since having a 7-cost triple breaker that
stays at 13000 is crazy. Makes Nocturnal Giant look
like a twig with Christmas lights.
Nevertheless, the effect kills almost
all possibility to use the card. The 7-cost is a
horrible place for the monster, as it is viable to
be snared, terror pitted, spiral gated, teleported,
coriled, or chain of sacrificed the next turn. Even
a Storm Shell or Swamp Worm’ll take care of this
thing…
The best case scenario for this would
be if you had no monsters to begin with, but by then
you’d know you’d be knee deep in your own crap. What
good does a strong monster that can’t attack yet do
you when you got like 5 attackers ready to slash up
your face???
*sigh*… Not that you need it, but
here’s “what else can you use???”
- Zaggan, Deathliger, Trox, Vashuna,
or Photocide?
- Terror Pit, Snare, Holy Awe?
-…
-…
-…
- I left those blank. You can fill
them in, it really doesn’t matter…
The Limited Side
Well, here, it may have some sort of
a use. Triple Breakers are more crucial here, as
there is a less chance you’ll hit a decent shield
trigger or run into a huge blocker or something.
Killing your monsters still hurts, but hey, you gots
one big monster to smack up some people with. I
wouldn’t take it based on the effect, but if you got
foil fever, then take it.
The Recap
Here’s the + and – again
Pluses
+ 13000 power
+ Triple Breaker
+ Demon Command
+ 7 cost
Minuses
- Probably the worst Triple Breaker.
- Bait for pit or snare or anything
really
- Just flat out sucks. That basically
clears up everything
Constructed-1/5-
Horrible. Just horrible. If you use
this…let’s just stop there.
Limited-1.5/5-
Slightly better since it can do more
damage and last longer, but effect still lingers on.
Art-4.5/5-
The only cool thing about the card. It’s a giant
slasher spider thing that shoots lasers out of its
eyes. Still blows my mind how it can evolve into
Ballom…
That’s it for the Disappointing Death
Cruzer. If anyone has any questions, comments,
concerns, or complaints, E-mail me at
pt_1bc_2@yahoo.com
Later Days…
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