Cyclone Panic
Civilization: Fire
Type: Spell
Cost: 3
Ability: Shield Trigger
Both you and your opponent shuffle their hands into
their decks and draw the same amount of cards.
Personally, I didn’t even realize that this card
existed. Most of the cards out there, I know what
they do, but when I heard this was the COTD, I had
to look it up…
The
Positive Side
This card has some potential. I can see combos with
this card if you use water in conjunction with fire
civilization cards. Since Blue does the bounce, Red
can return to the deck.
Anyone who uses a red deck knows that an opening
hand can determine the outcome of the game. For
example, if my hand had 3 Braid Claws in it, then
chances are I’m getting all crazy up on your
shields.
But, if my hand had about 2 tornado flames and 3
terror pits, not only would you know you’re probably
gonna lose, but you would also only sit there,
wondering why in the world did you have these as
your hand and not your shields…just like ye flask…
A
new hand can alter the game in your favor. I
constantly need new hands. Sometimes I need
something to kill a blocker on the field and alls I
got is a bunch of weak rushers.
Sometimes, your opponent went all crazy with his
dimension gates or Brutal Charge and you don’t want
anything to do with them.
If
you can make a bounce deck with this card, it could
have some success. A unicorn fish bounces out an
alcadeias, then this card?...Craziness…sort of…
The Negative Side
Now, I really don’t see that much with this card. I
don’t think it really has too much effect on the
fire civilization anyway, since they focus on
rushing and an effective deck would probably have
about 2-4 cards by the time 3 mana happens. Now, you
gotta think, wouldn’t you rather play a monster or 2
instead of this? (assuming that you can…)
Now, with the bounce decks that I mentioned before,
the whole shuffling idea isn’t that really
important. Sure, you change up their hand, but how
much effect does that really do, since their hand is
gonna be fairly large and he’ll still get the same
amount of cards…With the whole bounce thing, you’d
probably be better of with the completely crazy…Lost
Soul. (King Tsunami + Lost Soul = GG…)
This card does have shield trigger. Shield triggers
aren’t that bad, but this obviously will not save
your life when you need it. Think about it. “last
shield…come on Terror Pit…*flips card*…Cyclone
Panic???...oh, boy, I get a new ha…now I’m
dead…damn.
The
next thing, personally, these kind of cards are
really a waste. If the card said “discard”, then I
see play, but since it goes to the deck, it only
prolongs your eventual fate. Plus, having this card
and another card that you want to play really sucks
since, much like in Pokemon and sort of in YGO, you
need to decide which one is more important, which
can be painful. Finally, it’s all statistical. Each
game has this one card where you get a new hand,
since it is crucial to success. Now, in this card,
and like reload in YGO, you have to give up one card
in your hand to get a new hand, so you don’t get no
real card advantage with this.
Finally, here’s “What else could you use?”
-
Rikabu, who is more game breaking?
-
Volcanic Arrows/ Crimson Hammer?
- 1
more turn to the vast selection of 4-cost monsters?
There’s not many other choices, but still…
The
Limited Side
It
may have a larger impact in limited, but not game
breaking. You could have a hand of real monkey-dump
and you need a refesh. You don’t want a hand of 7+
costs monsters when you know you have 4 or less cost
monsters to bust out somewhere in your deck. Still,
it probably won’t have that much of an impact. Get
those cards that help you draw instead of replace.
The
Recap
Here’s the + and –
Pluses
+
Shield Trigger
+
Effects your opponent also
+
get a refresh in your hand
Minuses
-
costs a card to play, so you get 1 less card than
you started with
-
sometimes, replacing isn’t the best way to go
-
Not a very good “shield trigger”
-
In bounce decks, it may be better to discard than
shuffle
-
Opponent may get better hand
-
You could get a worse hand, or the same hand…which
would be crap.
Constructed- 2/5-
It’s good if you need a refresh in your hand, but
not worth it most of the time. Red’s to fast for
that…
Limited- 1.5/5-
Same case, but it has a lesser impact as almost any
card in a limited tourney can make or break a game.
Still though…
Art- 3/5-
It’s a cyclone alright…Feel the burn you water
freaks…
That’s it for Cyclone Panic. If anyone has any
questions, comments, complaints, or concerns, E-mail
me at:
pt_1bc_2@yahoo.com
Later Days….
Another thing-
No tourney report from me this week. I gots a
Neopets Release tourney :]
Don’t really know when the next one will be. I’ll
keep you in touch…
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