ok,
threes a charm. today we have...
this card
is put into the mana zone tapped
when you put this creature into the battle
zone, look at one of your opponents sheilds.
then your opponent discards a card at random
from his hand.
ok. this
card is....intresting. its water/dark, what
i play. it costs five mana for 2000 power
(...corile...) and is a liquid people/ ghost
(which both have good evos). But without an
awsome effect, its pretty crudy. now on to
the effect:
very
intresting. its a come into play effect=
good. you get to see one of your opponent's
sheilds. nah, thats not an effect worth my
while. then you get to discard
1
card from
your opponents hand.
down to
my thoughts: i wouldnt run it. it cost 5
with an meteocer effect. why not play a
cranium clamp and a aqua gaurd instead? i
see realy no point to this card except as an
intro to duel-civ cards w/ effects.
constructed:
2/5 (look above)
art:
3/5 (cool and creepy- just how a dark/water
cards should be)
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