We continue this week with a very strange
darkness spell. Roulette of Ruin looks to
be a pretty unique type of gamble (as the
name suggests) and can potentially
debilitate your opponent’s strategy. Even
so, would a gambling card be considered
tournament worthy? Let’s take a look.
Roulette of Ruin
Cost:
5
Civilization:
Darkness
Type:
Spell
Rules Text:
·
Shield trigger
·
Choose a number. Show your hand to your
opponent and discard from it each card that
has that cost. Then your opponent shows you
his hand and discards from it each card that
has that cost.
So far at 5 mana, things don’t look too
promising. For starters you have to do
something that’s almost never done in
Duelmasters (unless it’s accidental) and
that is to show your opponent your hand. If
you have no hand then that’s cool but if
you’re trying to keep a secret then it’ll
pretty much be revealed once you pay the 5
mana. On top of that, you have a chance of
doing nothing to your opponent… a very hefty
gamble indeed.
On the bright side you have the potential to
do some pretty serious damage to your
opponent’s hand. Imagine facing a rush deck
and your opponent activates this card as a
shield trigger. In this case the number
would be easy to guess. Just pick 2 or 3
and your opponent will lose their almost
their entire hand. Also think of the
possibilities of being able to discard
annoying cards such as Pyrofighter Magnus
and Bazagazeal Dragon. These cards are used
to be able to seek refuge by returning to
the owner’s hand but not anymore.
That’s only a small portion of what this
card can do. If you’re more of the cautious
type then you can combine this card with
Grape Globbo and Gigandura to see what your
opponent is up to before you cast. Even
though this would be an easy way to thwart
your opponent’s strategy, let’s face it.
The lucky number is “5”. Most of the
overpowered and overused cards cost 5 mana
and when you call out “5” you will more than
likely land a heavy blow. If you need proof
then think of cards like Corile, Phal Ega,
Illusionary Merfolk, Mist Rias, Mongrel Man,
Petrova, Warlord Ailzonius, and Skysword,
the Savage Vizier (just to name a few).
Corile and Petrova alone should be reason
enough to stick a few Roulettes in your
deck.
As you can see, even though Roulette of Ruin
appears to be a gamble, it was pretty much
designed to be an equalizer. Once you’ve
caught on to your opponent’s strategy,
you’ll pretty much be able to eliminate
his/her keycards. Just remember that the
effect also targets you. So if you go out
there ready to take revenge on all the
Coriles out there, just remember that if
you’re carrying Coriles or any other 5 mana
cards you’re going to take some damage as
well.
The Good:
Once you adapt to your opponent’s strategy
you’ll be ready to stop anything (observe
your opponent’s mana).
The Bad:
This card has the potential to discard
nothing.
The Ugly:
You have to show your opponent your hand.
Constructed Rating:
4/5 – I would mainly recommend this card to
experienced players. Once you get the hang
of it you’ll be able to predict what your
opponent is holding by turn 5. If used
properly you can render any strategy
useless.
Limited Rating:
1/5 – This card is terrible in Limited. The
decks are too unpredictable.
Please feel free to post your comments,
questions, and/or objections on the Message
Board and I’ll be more than happy to
respond. Happy dueling!
- DRY 1337