Ladies and Gentlemen, welcome to pwnage
central! Miraculous Plague has received a
lot of hype ever since the release of the
Blastosplosion set and it’ll still receive
more hype over time. Even though this is a
very powerful card just remember that
it’s not a staple and you’ll need to
create a decent deck for it in order to
reveal its true devastation. Let’s check it
out.
Miraculous Plague
Cost:
7
Civilization:
Water/Darkness
Type:
Spell
Rules Text:
·
(This spell is put into your mana zone
tapped.)
·
Choose 2 of your opponent’s creatures in the
battle zone. Your opponent chooses one of
them, puts it in his hand, and destroys the
other one. Then choose 2 cards in your
opponent’s mana zone. Your opponent chooses
one of them, puts it into his hand, and puts
the other one into his graveyard.
Unlike Miraculous Meltdown, Miraculous
Plague’s inherent dominance is clearly
visible to even the eyes of a newbie. For
only 7 mana, two of your opponent’s
creatures get removed from the battle zone
and two of you opponent’s mana get removed
from the mana zone (your opponent picks 1 of
each to keep and discards the others). It’s
easy to sum it up and say that it’s a 1 for
4 deal. What a bargain!
Let me just say that this card can be
utterly devastating but it’s far from
perfect. For instance, if you’re facing CIP
creatures, like Bronze Arm Tribe, then you
might not really be causing any damage. If
you bounce Corile then you’ll get burned
next turn. In addition, when you bounce one
super leet creature and one weak creature
chances are that your opponent will return
the really good creature to his hand. I
guess that what I’m trying to say is that
although this card presents some huge
control, it’s not always dependable. Keep
one or two stashed in your deck and use it
when the time is right. 3 or 4 copies will
slow you down.
People will naturally think of putting
Miraculous Plague in their control decks and
they are very justified in doing so.
Miraculous Plague does have some incredible
removal after all. However, Miraculous
Plague truly shines in its own deck.
Combine it with mana destruction cards and
your opponent will remain frozen while you
pick away at his/her shields.
The Good:
1 card removes 4… that’s a sweet deal!
The Bad:
Beware of creatures with effects that
trigger when they come into play. You could
be digging your own grave.
The Ugly:
This card is truly awesome. However, people
who try using four copies in a standard
control deck will find their decks
ineffective
Constructed Rating:
4.5/5 – Use this card right and your
opponent will be extremely vulnerable.
Limited Rating:
4/5 – Miraculous Plague will always be evil
no matter what format you play.
Please feel free to post your comments,
questions, and/or objections on the Message
Board and I’ll be more than happy to
respond. Happy dueling!
- DRY 1337