Today we continue the silent skill review chain
with a promising silent skill creature.
Milporo’s effect is fairly straightforward but
oftentimes neglected. Of course the silent
skill is a major drawback but there’s just
something subtle about this creature that can
help to secure a victory.
Milporo
Cost:
4
Race:
Cyber Lord
Civilization:
Water
Type:
Creature
Rules Text:
-
Silent skill
(At the
start of each of your turns, if this
creature is tapped, you may keep it tapped
and use its ability.)
Draw a card.
Power:
3000
As I’ve mentioned before, the Water Civilization
has a wide assortment of creatures that are
underpowered. Milporo is no exception. Yes,
paying 4 mana for a creature with 3000 power is
a bad investment, but a small deficit is pretty
common nonetheless. Fortunately it’s above the
2000 mark, which means that it can potentially
hold its own against weenies and it can stay
clear of weak creature kill spells like Crimson
Hammer.
If you’ve read my reviews before then you
probably understand that I’m not a big fan of
the silent skill mechanic. However, in
Milporo’s case it’s a bit different. For one
thing, Milporo’s effect is fairly subtle so your
opponent will not be bothered too much. It’s
not like Mist Rias, where you can draw cards at
ease. Your opponent will hardly be
inconvenienced because all you’re getting is one
extra card- i.e. no creature kill, no extra
shields, no power-up, and no overwhelming
advantage. Milporo doesn’t stand out, which is
a good thing because your opponent could let you
get away with drawing a few free cards.
Unfortunately the biggest problem is the fact
that the silent skill mechanic requires that you
wait 2 turns before you can activate it (1-
summon, 2- tap, 3- use the effect). This makes
Milporo looks even worse because the effect will
not trigger until the beginning of turn 6.
However, is this really a bad thing? After all,
turn 6 is when we get stuck between having to
decide whether we should bring out our best
cards or maintain a proper hand size. In my
opinion, Milporo can be perfectly timed so you
can manage both at the same time. You’ll get to
draw twice during the beginning of your turn and
send out your trump cards to finish the job.
The Good:
You get an extra draw at the beginning of your
turn for a total of 2 cards!
The Bad:
It’s a silent skill effect.
The Ugly:
If your opponent sees that you’re using Milporo
as evo bait then you’ll be less likely to have
it out long enough to use its effect.
Constructed Rating:
3.5/5 – It’s not exactly the most incredible
card, but it can make a difference. You’ll be
able to comfortably play fatties after turn 5
and not have to worry about resources.
Limited Rating:
3/5 – There aren’t too many blockers in limited
so it will be harder to keep it in the battle
zone. Nevertheless summoning it still gives you
an extra creature to attack with.
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