Today’s card is an oldie but a goodie and is
still out there creating problems for aggressive
players. Yes, it wasn’t the most popular back
in the day (most likely because of Bolmeteus and
other cool cards in the Stompatrons set) but it
still packs a dominant effect. Let’s check it
out.
Bonds of Justice
Cost:
4
Civilization:
Light
Type:
Spell
Rules Text:
-
Shield trigger
(When this
spell is put into your hand from your shield
zone, you may cast it immediately for no
cost.)
Tap all creatures in the battle zone that
don't have "blocker."
An effect as beautiful as this instantly reminds
me of Holy Awe. They are both shield triggers
and even though Bonds of Justice doesn’t tap all
of your opponent’s creatures, it still has the
ability force your opponent to end their turn.
As soon as your opponent breaks this as a shield
you can instantly tap all of his/her attackers,
leaving them in a vulnerable position. It’s
quite spectacular. Just picture having 4 Bonds
of Justice, 4 Holy Awes, and 4 Miraculous Truces
in a 40 card deck. You would basically have a
30% chance of forcing your opponent to end their
turn once they break a shield. Talk about
stalling!
In addition, let’s consider the fact that Bonds
of Justice can also be applied offensively. The
light civilization is renowned for its powerful
blockers, which are able to attack other tapped
creatures. Yes, your opponent can still block
after you cast Bonds of Justice, but if you time
it properly then you’ll suddenly find yourself
clearing out your opponent’s side of the battle
zone. On top of that, this spell costs only 4
mana, unlike Holy Awe, and will get the job done
faster with mana to spare.
The Good:
A cheap spell that can stop opponents in their
tracks.
The Bad:
This card cannot tap blockers.
The Ugly:
Not applicable. This is a very solid and
effective card.
Constructed Rating:
4.5/5 – This card is incredible for such a low
cost. It works both offensively and defensively
and when you combine it with cards like Holy Awe
and Miraculous Truce there will be very little
that your opponent will be able to do.
Limited Rating:
4/5 – This is highly effective in limited
because blockers are so hard to come by. You’ll
be able to have your way with your opponent or
his/her creatures. A card like this can
potentially give any duelist the upper hand.
Want to get more Duel Masters
support
in your area? Come and check out our Duel
Masters
petition.