Here’s a prime example of an incredible effect
that’s been widely unnoticed. Yes, this
creature is weak, and yes, the silent skill
mechanic slows it down, but what people fail to
realize is that this creature is a finisher at
heart. How? Let’s find out.
Pinpoint Lunatron
Cost:
6
Race:
Cyber Moon
Civilization:
Water
Type:
Creature
Rules Text:
-
Silent skill
(At the
start of each of your turns, if this
creature is tapped, you may keep it tapped
and use its ability.)
Choose a creature in the battle zone or a
card in either player's mana zone and return
it to its owner's hand.
Power:
2000
Okay, so maybe I’m just over-hyping this
creature or maybe I’m not. It’s up to you to
decide. For one thing the power to mana ratio
is horrible. Having 2000 power for 6 mana is
hardly an investment worth considering. Having
2000 power means that this creature can fall
victim to the attacks of another creature or
cheap creature destruction. On top of that we
again have a silent skill mechanic, which
requires us to wait 2 turns before we can use
the effect. We also have to leave this creature
tapped, which makes it even more prone to
attack.
Nevertheless, the effect is more than worth it.
There is no other card out there that gives us
the option of removing a card from the
opponent’s field or their battle zone. Of
course Crisis Boulder comes close, but in this
case your opponent gets to choose. Just think
of a Bolzard-ish creature that allows you also
target your opponent’s creatures when the time
is right and without exerting any effort. In
other words, once you crush your opponent’s mana
you can switch your focus to their creatures.
As I recall, I did mention that Pinpoint
Lunatron was a finisher so let me elaborate.
While you leave this creature tapped and keep
returning your opponent’s mana, your opponent
will eventually hit a wall… He/she cannot get
past a certain amount of mana. This is an
outstanding effect for a mana control deck.
However let’s take it to the next level. What
happens when this creature is tapped and you
cast Divine Riptide? Not only do both you and
your opponent have to scoop all the mana, but
your opponent will be locked for the rest of the
game with 1 mana while you rebuild. In other
words, he/she cannot get beyond having 1 mana
because Pinpoint Lunatron will bounce
indefinitely. Game over!
(I’ll give my brother a lot of the credit for
realizing this creature’s potential. It was
only a matter of time before I turned it into
something inhumane.)
The Good:
You get an infinite amount of creature or mana
bounce!
The Bad:
It’s a silent skill effect.
The Ugly:
It’s way too prone to being killed. Let’s be
thankful that it sits comfortably in a
civilization with blockers.
Constructed Rating:
4.5/5 – Those who can’t use it will be wasting
their time. However, once you figure it out
you’ll be completely in control.
Limited Rating:
2/5 – This creature is an easy kill in limited.
If you can get blockers out then you’ll have fun
using the bounce effect.
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