Alright, now here’s an interesting creature.
Fluorogill Manta doesn’t seem like much at
first, but it has the potential to catch your
opponent off guard. Let’s review.
Fluorogill Manta
Cost:
6
Race:
Gel Fish
Civilization:
Water
Type:
Creature
Rules Text:
-
Your light creatures and darkness creatures
can’t be blocked.
Power:
1000
Ok, so the power is horrendous. Paying 6 mana
for a creature with 1000 power is a terrible
investment and it seems like only a fool would
leave an expensive and weak creature like this
in the battle zone. The funny thing is that
this creature’s effect more than makes up for
its weakness. In fact, when paying for this
creature’s cost, you’re essentially turning your
light and darkness creatures into unblockable
finishers.
The funny thing about Fluorogill Manta is that
it doesn’t matter whether it is a creature or a
spell because after you cast it, you’ll be in a
great position to win the game. The advantage
of it being a creature is the fact that you can
the effect multiple times if you’re unable to
finish your opponent. However, the bad news is
that if you trigger a destruction spell then you
lose the effect once your opponent targets
Fluorogill Manta. It’s an incredible creature
regardless. Just think of creatures like
Laguna, Trixo, Gachack, and Amber Piercer being
able to attack freely. You’ll never run out of
options!
All you have to do is remember that Fluorogill’s
power is insignificant because in a lot of cases
once you summon it the game is over.
The Good:
It’s a very effective finisher.
The Bad:
The power is very weak for such an expensive
creature.
The Ugly:
If you trigger a removal spell and Fluorogill
gets nailed, you’ll lose the effect.
Constructed Rating:
4/5 – This creature shows a lot of promise. As
soon as you summon Fluorogill Manta, your Light
and Darkness creatures will be able to have
their way with your opponent. You can also
chain some combos with creatures that have an
effect when attacking, for example, Trixo.
Limited Rating:
3/5 – Limited can go either way with this
creature. The nice thing is that shield
triggers are rare in Limited so you’ll have a
field day. The hard part, however, is
determining whether it’ll be useful by turn 6.
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